{Fog Bank} how does this card work
Any damage dealt to it or by it during combat is reduced to 0.
Edit: Just to make sure there's no confusion here. 0 damage is not damage, and won't count towards damage effects. {Fog Bank} flat out prevents any damage from happening to it, or by it, but it could be easier to think of it as 0 damage.
It can however be killed by damage dealt outside of the combat phase. Such as {Homing Lightning}.
It can also be killed by destroy effects or sacrifice effects and things of that matter. In example, {Murder} And {Barter in Blood}.
An important follow up note, {Fog Bank} does NOT stop trample. It will absorb 2 of the damage and, of course, survive but any trample damage above those first two will carry on to the player.
Quote from: Redrighthand on April 07, 2013, 12:13:31 PM
An important follow up note, {Fog Bank} does NOT stop trample. It will absorb 2 of the damage and, of course, survive but any trample damage above those first two will carry on to the player.
I don't think trample damage would go through, considering the damage is being prevented entirely, am I right?
Quote from: Boyesrobert on April 07, 2013, 02:29:13 PM
Quote from: Redrighthand on April 07, 2013, 12:13:31 PM
An important follow up note, {Fog Bank} does NOT stop trample. It will absorb 2 of the damage and, of course, survive but any trample damage above those first two will carry on to the player.
I don't think trample damage would go through, considering the damage is being prevented entirely, am I right?
Nope. Trample still works. It prevents all damage dealt to it. Trample is dealt to the player instead.
Quote from: Boyesrobert on April 07, 2013, 02:29:13 PM
Quote from: Redrighthand on April 07, 2013, 12:13:31 PM
An important follow up note, {Fog Bank} does NOT stop trample. It will absorb 2 of the damage and, of course, survive but any trample damage above those first two will carry on to the player.
I don't think trample damage would go through, considering the damage is being prevented entirely, am I right?
From the Comprehensive Rules:
Quote702.17b The controller of an attacking creature with trample first assigns damage to the creature(s) blocking it. Once all those blocking creatures are assigned lethal damage, any remaining damage is assigned as its controller chooses among those blocking creatures and the player or planeswalker the creature is attacking. When checking for assigned lethal damage, take into account damage already marked on the creature and damage from other creatures that's being assigned during the same combat damage step, but not any abilities or effects that might change the amount of damage that's actually dealt. The attacking creature's controller need not assign lethal damage to all those blocking creatures but in that case can't assign any damage to the player or planeswalker it's attacking.
Example: A 2/2 creature with an ability that enables it to block multiple attackers blocks two attackers: a 1/1 with no abilities a 3/3 with trample. The active player could assign 1 damage from the first attacker and 1 damage from the second to the blocking creature, and 2 damage to the defending player from the creature with trample.
Example: A 6/6 green creature with trample is blocked by a 2/2 creature with protection from green. The attacking creature's controller must assign at least 2 damage to the blocker, even though that damage will be prevented by the blocker's protection ability. The attacking creature's controller can divide the rest of the damage as he or she chooses between the blocking creature and the defending player.
You can assign leftover damage to another blocking creature if it has trample!!??!
Quote from: Birdbrain on April 07, 2013, 04:13:13 PM
You can assign leftover damage to another blocking creature if it has trample!!??!
That rule talks about case that creature with trample would be blocked with more than one creature and one of them would have protection...;)
Quote from: Birdbrain on April 07, 2013, 04:13:13 PM
You can assign leftover damage to another blocking creature if it has trample!!??!
Yes if the your trampling creature has been blocked by more than one creature. In fact, you have to assign enough lethal damage to kill each creature blocking your trampling creature BEFORE your creature can actually hit the other player...
Oh. Than trample would go great with {provoke} effects
If i hit the Fogbank with a 2/2 Creature with Lifelink, do I gain 2 Life? Or 0?
Quote from: Rob on April 08, 2013, 03:17:01 AM
If i hit the Fogbank with a 2/2 Creature with Lifelink, do I gain 2 Life? Or 0?
0. Combat damage cannot be dealt to {Fog Bank}, as any that would be done to it is prevented.
Quote from: Rob on April 08, 2013, 03:17:01 AM
If i hit the Fogbank with a 2/2 Creature with Lifelink, do I gain 2 Life? Or 0?
You gain 0. The damage never happened.
From the Comprehensive Rules:
Quote615.6. If damage that would be dealt is prevented, it never happens. A modified event may occur instead, which may in turn trigger abilities. Note that the modified event may contain instructions that can't be carried out, in which case the impossible instruction is simply ignored.
If you attack fog bank with a 1/1 does your creature die? If you attack it with any creature does your creature die? And what if your creature has death touch???
Quote from: Ibtrickey on April 11, 2013, 01:52:50 AM
If you attack fog bank with a 1/1 does your creature die?
Even if it got more than 0 power somehow, no. Its damage is prevented as well.
QuoteIf you attack it with any creature does your creature die?
No. Why would it?
QuoteAnd what if your creature has death touch???
Deathtouch requires the creature to deal damage in order to work. So in combat, deathtouch will do nothing, because the damage is prevented.