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Decks (Magic The Gathering) => Modern => Topic started by: Qpwner on March 31, 2013, 01:45:55 AM

Title: Training Grounds
Post by: Qpwner on March 31, 2013, 01:45:55 AM
Training Grounds

75 cards, 15 sideboard


4 {Adarkar Wastes}
4 {Hallowed Fountain}
6 {Plains}
7 {Island}

21 lands


2 {Wake Thrasher}
2 {Knacksaw Clique}
4 {Puresight Merrow}
4 {Patrol Signaler}
4 {Pili-Pala}
3 {Teardrop Kami}
3 {Order of the Stars}

22 creatures


3 {Ocular Halo}
3 {Steelshaper's Gift}
1 {Viridian Longbow}
1 {Retraction Helix}
4 {Paradise Mantle}
4 {Training Grounds}
1 {Lightning Greaves}

17 other spells


Sideboard

3 {Mana Leak}
4 {Negate}
4 {Path to Exile}
4 {Rest in Peace}

15 sideboard cards



Opinions? The goal is just to quickly get unlimited of something that kills, but it may have to settle for something like 1 mana for a 1/1 and 1 damage. This can go ifinent turn 3.