Standard Reanimator (quickly thrown together) 60 cards, 0 sideboard 4 {Blood Crypt} 3 {Clifftop Retreat} 4 {Overgrown Tomb} 3 {Rootbound Crag} 2 {Sunpetal Grove} 3 {Temple Garden} 1 {Kessig Wolf Run} 3 {Woodland Cemetery} 23 lands 1 {Angel of Serenity} 3 {Centaur Healer} 2 {Craterhoof Behemoth} 3 {Griselbrand} 4 {Thragtusk} 13 creatures 4 {Grisly Salvage} 2 {Dreadbore} 4 {Faithless Looting} 3 {Lingering Souls} 4 {Mulch} 1 {Rakdos's Return} 2 {Sever the Bloodline} 4 {Unburial Rites} 24 other spells Sideboard 3 {Abrupt Decay} 2 {Oblivion Ring} 2 {Duress} 2 {Deathrite Shaman} 2 {Acidic Slime} 1 {Rakdos's Return} 3 {Golgari Charm} 15 sideboard cards Notes: Just a quick sketch of what I'd like to do with standard goodness. I honestly really like the shenanigans {Craterhoof Behemoth} can cause. I'm kinda wanting to drop the {Restoration Angel}, but I'd like some opinions! And I'm terrible with sideboards, so always need help with that! |
Quote from: Silent1236 on March 30, 2013, 11:58:49 AMYeah but most people have {Rest in Peace} sideboarded right now so you want to make your sideboard be able to make this deck still win with reanimating
Hmmmm
-1 {Armada Wurm}
-1 {Restoration Angel}
+1 {Griselbrand}
+1 {Angel of Serenity}
sound good?
Quote from: Bman0121 on March 30, 2013, 12:03:07 PMQuote from: Silent1236 on March 30, 2013, 11:58:49 AMYeah but most people have {Rest in Peace} sideboarded right now so you want to make your sideboard be able to make this deck still win with reanimating
Hmmmm
-1 {Armada Wurm}
-1 {Restoration Angel}
+1 {Griselbrand}
+1 {Angel of Serenity}
sound good?
Quote from: Trunksthemighty on March 30, 2013, 05:34:30 PM
{Golgari Charm} is great for sb. Takes care of tons of problems. Tokens. Enchantments. And prevents board wipes.
Quote from: brybry723 on April 03, 2013, 01:21:12 AM
Drop the 2 {Skullcrack} for 2 {Acidic Slime}. Stopping 5 health from a {Thragtusk} is trivial when they are able to cast it moe times then you have {Skullcrack}. Plus {Acidic Slime} can hit important lands on their side of the field as well as take care of any pesky enchantment in the death touching 2/2 body.