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Decks (Magic The Gathering) => Standard => Topic started by: Sunny brown on March 29, 2013, 09:17:35 PM

Title: The Aristocrats FNM
Post by: Sunny brown on March 29, 2013, 09:17:35 PM

The Aristocrats FNM

75 cards, 15 sideboard


1 {Isolated Chapel}
2 {Swamp}
2 {Plains}
4 {Blood Crypt}
4 {Godless Shrine}
2 {Boros Guildgate}
1 {Clifftop Retreat}
1 {Sacred Foundry}
3 {Dragonskull Summit}
1 {Vault of the Archangel}

21 lands


4 {Falkenrath Aristocrat}
2 {Olivia Voldaren}
2 {Skirsdag High Priest}
4 {Doomed Traveler}
4 {Champion of the Parish}
4 {Cartel Aristocrat}
4 {Boros Reckoner}
2 {Obzedat, Ghost Council}

26 creatures


3 {Tragic Slip}
4 {Orzhov Charm}
3 {Lingering Souls}
3 {Boros Charm}

13 other spells


Sideboard

1 {Skirsdag High Priest}
1 {Obzedat, Ghost Council}
2 {Slaughter Games}
3 {Oblivion Ring}
3 {Knight of Infamy}
1 {Silverblade Paladin}
2 {Sorin, Lord of Innistrad}
2 {Rakdos's Return}

15 sideboard cards


Title: Re: The Aristocrats FNM
Post by: Sunny brown on March 29, 2013, 09:19:21 PM
Been using this deck at FNM. Need some suggestions on how to improve. The deck is a take on Black's aristocrat deck. Sideboard options and main deck changes are what I'm looking for.
Title: Re: The Aristocrats FNM
Post by: MisterJH on March 30, 2013, 01:46:57 AM
You have a fair amount of midrange cards, only 21 lands? Is that working for you? Id figure maybe 23 with your 3 colors and 4-5 CMC creatures
Title: Re: The Aristocrats FNM
Post by: Sunny brown on March 30, 2013, 02:23:49 AM
Agreed mr JH. I put in a plains and a Boris guild gate until I get a sacred foundry. And card recco's or does the deck seem pretty solid besides the land base.