Ill roll...it's a 12
Okay I roll 3
Forest
{commune with nature}
Picked {grave bramble}
Pass
20/6
Draw, play mountain
Play {stromkirk noble}
Pass
20/6
Draw
Play a mountain
{gate creeper vine}
Picked mountain
Pass
20/6
Draw, play mountain
Play {madcap skills} on the noble
Swing 4
If taken your turn
20/5
Draw
Play forest
{grave bramble}
Pass
16/5
Draw, play mountain
Play {mizzium mortars} at the 3/4 wall
Play {foundry street denizen}
Swing 5 with the noble
If all resolves pass turn
20/3
Draw
Mountain
{rampant growth}--->forest
{rampant growth}--->forest
Pass
11/3
Draw
Play {rakdos cackler} unleashed
Play {ash zealot}
Swing 6 with the noble, 3 with the denizen, and 2 with the zealot
Response?
Block the nobel
You can't because of {madcap skills}
Oh sorry. Block the denizen than
Okay you take 8 then, your turn
20/2
Draw
Mountain
Tap 6
{fireball}.....
1 damage to each of your creatures. Response?
None
Your turn than.
3/1...
Draw, play mountain
Play {hellrider}
Swing 7 with noble, 2 with the denizen, 2 with the zealot, 2 with the cackler, 4 with hellrider and you take 5 from hellriders ability for a total of 22 damage.
Response?
I killed all your creatures last turn. Yet only have one toughness, and I did one to each of them
Edit: wai. You still have the Nobel. Good game
Edit; gah. Ash zealot has 2 toughness...
The noble was a 7/4, the cackler was a 2/2 and the zealot was a 2/2
Yeah, haha ya overlooked a bit there. Play again?
Go again?
I rolled a 10
Roll a 1 :(
Forest
{commune with nature}
Picked {overgrown battlement}
Your turn
20/6
Draw, play mountain
Play {stromkirk noble}
Pass turn
20/6
Draw
Forest
{wall of wood}
{wall of wood}
Pass
20/3
Draw, play mountain
Play {lightning mauler}
Pass turn
20/5
Draw
Mountain
{gate creeper vine}
Pick forest
Pass
20/3
Draw, play mountain
Play {mizzium mortars} on one of the 0/3 walls
Play {pillar of flame} on gatecreeper
Swing 3
Pass turn
20/3
Block the Nobel
Draw
Forest
{predator ooze}
Pass
18/2
Draw, play mountain
Play {mizzium mortars} at the wall
Play {mugging} at the ooze (so it can't block)
Swing 3
Pass turn
20/2
You should have 1 card in your hand.
You had 3.
You drew 1.
You then have 4.
You played a mountain, a mizzum, an a mugging. 4-3=1
Draw
Mountain
{overgrown battlement}
Swing for 2
Response?
I forgot to put a the mortars in my graveyard, nice catch. No response
Pass.
15/1
Draw
Play {lightning mauler} soulbond with noble
Swing 2 with noble and 2 with each mauler for 6
Pass
20/1
Block the Nobel
Draw
{rampant growth}--->mountain
{grave bramble}
Pass
11/0
Draw, play {lightning mauler}
Pass turn
20/1
Draw
Tap {overgrown battlement} and 6 to play {slime molding}
Summoning a 7/7 slime token
Pass
11/0
Sorry. I just added predator ooze and am used to all my card creatures be defenders
Draw
Pass turn
20/2
Draw
{searing spear} the Nobel
Attack for 10
Response?
10 with what?
7/7 slime token and {predator ooze} has attacked twice so far
Okay I overlooked that, no response
Your turn than.
11/0
Draw
Play {mizzium mortars} at grave bramble
Play {lightning mauler}
I have all 4 out haha
Swing 6 with 3 of them
Blocks?
{over grown battlement} blocks 1 of them
So I only take 4
Okay
Pass turn 10/1
Draw
Forest
Pass
Draw
Mountain
Pass
20/1
Draw
Over loaded {mizzum mortars} response?
Well damn, I was waiting for land to do that for like 5 turns haha
Scoop, you win :)
Game 3?
How about tomorrow. I want to get back to a decent sleep scedual, and its 8:38 where I am
Yeah it's 9:30 here.
Alright hit me up whenever man, night
One last thing. I see a MAJOR problem with my deck. It either make grandiose explosions and gargantuan oozes, or go home. I know te combination of colors isn't subtle, but it doesn't have to be so show off-y either
I saw no problem with it, a big finish is always nice haha
Yea. But putting all your eggs in one basket isn't a good thing either :P. Maybe change it so it can do the grandiose stuff, but still at least have other tactics.
Your deck seems like one that needs to attack early, an is leaning on removal to work
Yupp, it's a 4-6 turn deck. After that its pretty shitty, but that's aggro for ya ;)
Ok I roll...16
I roll 12
Forest
Pass
20/6
Draw, play mountain
Play {stromkirk noble}
Pass turn
20/6
Draw
{commune with nature}
{wall of torches} picked
Mountain
Pass
20/6
Draw, play mountain
Play {rakdos cackler} unleashed
Play {rakdos cackler} unleashed
Swing 1 with the noble
If taken your turn
20/4
Draw
Forest
{grave bramble}
Pass
19/5
You should be at 19 life:)
Draw, play mountain
Play {rakdos cackler} unleashed
Swing 4 with 2 cacklers
Blocks?
Block the Nobel
I didn't attack with it, "swing 4 with 2 cacklers"
Oh, sorry :P. yes I'll block a cackler
Okay, second main phase {pillar of flame} to finish bramble off
Pass turn
20/2
Draw
Forest
{Wall if torches}
Your turn
17/4
Draw, play mountain
Swing 4 with 2 cacklers
Pass turn
20/2
Draw
{axe bane gardian}
Pass
13/4
Draw, play mountain
Swing 4 with 2 cacklers
Pass turn
20/2
Blocked one of the cackles with axe bane
Okay go
Draw
Mountain
Tap axe bane and five to play {slime molding}
Summoning a 6/6 ooze
Pass turn
11/3
Draw, play mountain
Swing 4 with 2 cacklers
Response?
None
And what do you have in play?
1 noble, 2 cacklers and 6 mountains
And 2 crds in hand
Pass turn 20/2
Draw
Tap axe bane and two forests and two mountains
Over loaded {mizzum mortars}
Response?
None
Swing for 6 with the ooze
If no response pass turn
11/3
Draw, play {ash zealot}
Swing 2 with it
If taken your turn
14/2
Draw
{searing spear} the zealot
Response?
None
Tap 2 forest
{rampant growth}--->mountain
Swing for 6
If no response, your turn
5/2
Draw, play {legion loyalist}
Pass turn
8/2
Draw
{gate creeper vine}
Pick forest
Play forest
Tap axe bane and 5
{fireball}
Dealing 1 to the goblin and 4 to you.
Response?
None, you win
Good game. Your a pretty good player
I'm alright. You got a standard deck?
No. But I could build one
Alright, I've got a rakdos deck I wanna play also. So wanna play again I guess?
No. I can't take too much of the game at once. It's fun though
Alright fine by me. I've been riding in the car for 10 hours so I'm quite bored haha
I made a new deck that I want to play test
Alright, I'll play ya. I roll 5 on d20
I rolled a 7
Mountain
{kird ape}
20/5
There is a modern version of it
Draw
Play {stomping ground}
Pass
20/7
Draw
Forest. My ape is now a 2/3
Play {kird ape}
Attack for 2. Response?
Wait. You played it tapped. Ok end turn
20/4
Draw
Play {overgrown tomb} untapped
Play {farseek}
Get {blood crypt}
Pass
16/6
Draw
Mountain
Attack for 4. Response?
I shocked myself with {overgrown tomb}
No response
End turn.
20/4
Draw
Play {stomping ground} tapped
Play {dreadbore} at one
And {tragic slip} the other
Pass
12/4
Draw
{ancient ziggurat}
Pass
20/4
Draw
Play {blood crypt} tapped
Play {huntmaster of the fells}
Get a 2/2 token
Pass
14/3
Draw
Mountain
{garruks pack leader}
End turn
20/3
Dang it. He left, and I have a 3 cost 7/6, and a 3 cost 4/5 in my hand :(
Draw
Play {woodland cemetery}
Play {thragtusk}
Gain 5
Pass
17/2
Oops
Draw
Forest
{leatherback baloth} and {cosmic larva}
Pass
20/3
Draw
Pass
17/3
Huntmaster flips on your upkeep
Draw
Sac 2 lands
{burning tree emissary}
{lightning bolt} thragy
Attack with the baloth and larva. Response?
Get a 3/3 token
Block the 4/5
With the 3/3 token and the 2/2 token
Take 7
So my baloth dies, and I end my turn
20/2
Oh and when {huntmaster of the fells} flips he does 2 damage to you
K, so I'm at 18 than
An the way I wanted this deck to be like was 1 through 3 drops were insanely aggressive to keep the opponent on te defensive. And than once I get to my 4 drops and higher it gets more complex in its strategy...the deck didnt work out that way :/
Huntmaster flips because you cast 2 spells
Gain 2 life put a 2/2 wolf out
Draw
Play {Olivia voldaren}
Swing 2 with huntmaster and 2 with its token
Use Olivia's first ability to do 1 damage to your 7/6 and out a counter on her
Pass
12/2
Block fells with garruks pack leader
Draw
I choose not to pay my larva's upkeep, so it dies
Mountain
Play {garruks pack leader}
Thinking
Pass...
18/2
Draw
Play {thragtusk}
Swing 2 with the wolf token
Response?
No response. I take 2?
Yes pass
17/3
Draw
{soul surge elemental}
Attack with everything (except the elemental)
Response?
What all do you have?
2 {Garrick's peak leader} and a {burnin tree emissary}
Block the burning tree with thragtusk
{tragic slip} to pack leader
{tragic slip} to pack leader
Response?
None...
Pass...
16/4
Draw
Play {huntmaster of the fells}
Get a 2/2 wolf
Gain 2 life
Swing 2 with a wolf, 4 with Olivia, and 5 with thraggy
Pass
19/1
Lightning bolt thragy. I had also played a creature with 1 toughness you know. The elemental
Okay I get a 3/3 token
And yeah I remember
Pass
19/1
Draw.
Play another ziggurat
Play another {soul surge elemental}
Attack for 2
Pass
10/2
I think I messed up a couple turns back
Draw
Play {woodland cemetery}
Use Olivia first ability on the untapped one
Use her 2nd ability to take control of it
Swing 2 with the token, 5 with thraggy, 5 with Olivia, 2 with huntmaster and 5 with your creature
Response?
The elemental died because it only has 1 toughness
Oh right
I'm still swinging 14
19/1
Block thragtusk
Draw
Gg
Another?
Sure
I roll 2 on a 20 sided
I roll 17
Who's going first?
Play {stomping ground} untapped
Play {arbor elf}
Pass
18/5
Draw
Forest
Pass
Draw
{woodland cemetery}
Swing 1 with elf
Pass
18/5
Draw
Mountain
{burning tree emissary} and {disciple of the old ways}
Pass
19/5
Draw
Play {rootbound crag}
Play {huntmaster of the fells}
Get a wolf
Pass
20/4
Draw
Forest
{ember beast}
Thinking
Pass
20/4
Draw
Play {woodland cemetery}
Play {Olivia voldaren}
Pass
20/3
Draw
Mountain
{mizzium mortars} Olivia
Attack with disciple an ember beast
Response?
None
End turn
20/4
Draw
Play {rootbound crag}
Play {rakdos's return} for 4
Swing 2 with huntmaster
Pass
15/2
Block hunt master with the emisary
Draw
Forest
attack for 5
20/0
I concede gg
How about tie breaker tommorow? I've had enough or today
Wait, no. Friday. I'm taking a break from iMtG tommorow
Something came up. How about tommorow?
I roll a 14
I roll 5, I can play in like an hour
{ancient ziggurat}
{kird ape}
Pass
20/5
Your playing smokin_terry at that time
Draw
Play {stomping ground} tapped
Pass
20/7
Draw
Forest
{burnin tree emissary}
Red and green added
{young wolf}
{kird ape}
If no response, end turn
After attacking with my first ape
20/2
Draw
Play {woodland cemetery}
Play {farseek}
Get a {stomping ground}
Pass
20/6
Draw
{ancient ziggurat}
Attack for 7
End tun
20/2
Edit: hey. I did 2 damage last turn
Draw
Play {blood crypt} tapped
Pass
13/6
Draw
Forest
Attack for 7
End turn
20/2
Draw
Play {rootbound crag}
Tap out for {thragtusk}
Pass
11/5
Draw
Attack with everything
Edit: response?
Block one of the apes
So you take 5. Secon main phase
{prey upon}
Young wolf fights thragy
Young wolf comes back as a 2/2
Thragy dies, you get a 3/3
Play {kird ape}
End turn
20/1
Wait. Damage still only fades at end of turn right?
Draw
Play {blood crypt} tapped
Play {thragtusk}
Pass
11/4
I dealt 5 damage to you last turn
Edit: and 2 on my first turn
Edit: wait. Thragy cancels it. Never mind
Draw
Mountain
{kazzul, tyrant of the cliffs}
Attack with everything
Blockers?
Block young wolf and an ape
So you take 4 than
End turn
20/1
Draw
Play {overgrown tomb} and shock myself
Play {dreadbore} at the 5/4 legendary
Play {garruk primal hunter}
Use his +1 to make a 3/3 beast
Pass
5/2
Draw
I have 4 creature cards in my graveyard, so I can cast {ghoul tree} for 3
I also throw out a {kird ape}
Thinking...
Pass turn
20/0
Draw
Play {overgrown tomb} and shock myself
Play {bonfire of the damned} with X of 3
Everything dies except ghoultree and you take 3 correct?
Quote from: Boyesrobert on April 15, 2013, 11:42:08 PM
Draw
Play {overgrown tomb} and shock myself
Play {bonfire of the damned} with X of 3
Everything dies except ghoultree and you take 3 correct?
yes
Okay, use my last land to {tragic slip} ghoultree
Swing 5 with thraggy and 6 with the tokens
Use garruks +1 and get another 3/3 beast
Pass
3/0
Draw
{flame slash} thragy
Pass...
0/9
Draw
Play {overgrown tomb} tapped
Swing 12 with 4 beasts
Use garruks +1 and get another
Response?
Are you mocking me? :P I have no creatures in play, and no cards in my hand
Thinking I should have played the tree first...lol. Oh well. Good game
Haha ya never know :P gg man, always fun playing with ya
What did you think of the deck? I was trying to go for something that's aggressive in all stages of the game