I'll be home in about 30 minutes if anyone wants to play a game. Been tweaking a deck and need to play test it.
Ill play ya, I roll 4 on a d6
Alright, I finally got some time
Let me know when you are ready and we can get started.
I'm ready
I roll a combined 7 on two 6 sided.
Okay, I roll 7 as well haha. I roll 6 second time
Rolled a 3
Play forest
Play {experiment one}
Pass turn
20/5
Keep Hand
Play {overgrown tomb} tapped
Pass turn.
20/7
Draw, play forest
Play farseek, get a plains
Swing 1 with the experiment
Pass turn
20/4
Draw, play {sun petal grove}
Pass turn
20/7
Draw, play forest
Play {arbor elf}
Play {gyre sage}
Play {rancor} on experiment one
Experiment one evolves drone gyre sage
Swing 4 trample with gyre sage
Pass turn
20/1
In response to you attacking with experiment, I'll tap down my mana to play {abrupt decay} on experiment one.
He can't be regenerated since he only receives one counter.
I'll draw for my turn. Play {overgrown tomb} tapped.
Pass. 19/6
Quote from: Mothaelon on March 30, 2013, 06:47:20 PM
In response to you attacking with experiment, I'll tap down my mana to play {abrupt decay} on experiment one.
He can't be regenerated since he only receives one counter.
I'll draw for my turn. Play {overgrown tomb} tapped.
Pass. 15/6
Lol, I read that wrong, I thought the rancor was on experiment. Oh well, I took the damage and experiment still dies.
No I was right, you just typed wrong creature attacking, my original post resolved right. I need to pay better attention.
Okay rancor goes back to my hand
Draw, play forest
Play {rancor} on gyre sage
Swing 3 with sage and 1 with arbor elf
Pass turn
20/1
In response to attacking, ill {abrupt decay} your gyre sage, killing it.
I'll wait to see if you have some form of response or a different end step play.
Nope your turn
Ok, I'll draw.
Play {sun petal grove}, tap down a tomb and a grove to play {lotleth troll}.
Two mana open.
19/4
Draw, pass turn
20/3
Ok. I'll draw. Play an {overgrown tomb} tapped.
Swing with lotleth, wait for a response.
None
Alright. I'll just hit for 2.
Pass turn. 4 mana available.
19/4
Draw, play farseek
Get plains
Pass turn
18/3
Ok. I'll draw. Play {forest}
Ill swing with lotleth troll. Wait for a response.
None
Ok, I'll discard {obzedat, ghost council} to give lotleth troll a 1/1 counter, hitting you for 3.
In my second main phase ill tap down all but one {overgrown tomb} to play {unburial rites} on my obzedat, returning it to the battlefield. I'll ave it deal 2 damage to you and ill gain 2 life. Then a the beginning of my end step, I'll exile obzedat.
Then I'll pass turn. One open. 21/2
Draw, play {gyre sage}
Play {rancor} on arbor elf
Swing 3 with arbor elf
Pass turn
13/2
Taken.
Draw. Obzedat becomes undexiled and gain at haste. It deals 2 damage to you and I gain 2 life. Play {forest}
Ill tap down 2 mana to play {grisly salvage}. I reveal, 2 {liliana of the veil}, an {unburial rites}, a {lingering souls} and a {woodland cemetery}.
I keep the cemetery and dump the rest in the graveyard.
I'll swing with lotleth troll. Wait for a response.
Taken
Ok. Ill flashback {lingering souls} and then exile obzedat.
3 mana untapped.
20/2 pass turn.
Draw, play forest
Play {craterhoof behemoth}
Swing 6 with arbor elf and 8 with behemoth
Pass turn
8/1
I'll black the behemoth with a lingering souls token and the elf with the other token, taking 5 damage.
I'll draw. Obzedat becomes unexiled dealing 2 damage to you and I gain 2 life.
I'll play {farseek}, grabbing a {temple garden} then I'll shuffle. I'll play a {woodland cemetery}. Then tap 3 mana for {lingering souls},
I'll exile obzedat at the end of my end step and then pass turn.
17/0
You should have taken 12, 7 from craterhoof and 5 from arbor elf
Crater hoof doesn't have trample.
Deep, yes he does. I forgot his ETB effect added trample .
So I'm down to 10.
Yes
Draw, play {grove of the guardian}
Play {craterhoof behemoth}
Swing 7 with arbor elf, 7 with gyre sage and 9 with 2 behemoths for a total of 32 trample damage
Response?
Nope
Game
Play again?
Sure
Just give me a few
Okay, you can play first