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Private Pages => Wall Games => Topic started by: Ieatfood7 on March 25, 2013, 07:22:11 PM

Title: Standard grul
Post by: Ieatfood7 on March 25, 2013, 07:22:11 PM
Standard test deck.
Title: Re: Standard grul
Post by: Ieatfood7 on March 25, 2013, 07:27:26 PM
You can play or draw, I want to test it both ways so makes no never mind.
Title: Re: Standard grul
Post by: Ieatfood7 on March 26, 2013, 08:43:04 PM
Bump
Title: Re: Standard grul
Post by: Boyesrobert on March 26, 2013, 09:06:35 PM
Ill play you again
Title: Re: Standard grul
Post by: Ieatfood7 on March 26, 2013, 09:24:21 PM
Sure. Call that last one a tie? Or play this as third game?
Title: Re: Standard grul
Post by: Boyesrobert on March 26, 2013, 09:26:30 PM
Third game. Ill play first since I lost.
Title: Re: Standard grul
Post by: Ieatfood7 on March 26, 2013, 09:27:09 PM
Sure. I keep. Your up
Title: Re: Standard grul
Post by: Boyesrobert on March 26, 2013, 09:27:27 PM
Play mountain
Play {rackdos cackler} unleashed
Pass turn
20/5
Title: Re: Standard grul
Post by: Ieatfood7 on March 26, 2013, 09:30:16 PM
Draw. Play  {Stomping Ground} untapped. Play  {Dryad Militant}. End turn.

18/6
Title: Re: Standard grul
Post by: Boyesrobert on March 26, 2013, 09:32:15 PM
Draw, play mountain
Play {ash zealot}
Swing 4
If taken your turn
20/4
Title: Re: Standard grul
Post by: Ieatfood7 on March 26, 2013, 09:36:48 PM
My deck is in real trouble from ash zealot or boros rekoner....bit of a flaw which after the game id love advice on. I'll take it.

Draw. Play  {Rootbound Crag}. Play  {Burning-Tree Emissary}. Play rancor on the dryad militant and attack for four.

14/4
Title: Re: Standard grul
Post by: Boyesrobert on March 26, 2013, 09:41:13 PM
Draw, play mountain
Play {mizzium mortars} at the dryad
Play {stromkirk noble}
Swing 4 with the zealot and the cackler
If taken pass turn
16/2
Title: Re: Standard grul
Post by: Ieatfood7 on March 26, 2013, 09:43:37 PM
Draw. Play forest. Play rancor on the emissary. Does it resolve?
Title: Re: Standard grul
Post by: Boyesrobert on March 26, 2013, 09:44:25 PM
Yes
Title: Re: Standard grul
Post by: Ieatfood7 on March 26, 2013, 09:45:57 PM
Ok. Then cast madcap skills and attack for 7.

12/3

Edit:sorry. 10/3. And  {Madcap Skills}
Title: Re: Standard grul
Post by: Boyesrobert on March 26, 2013, 10:02:44 PM
Draw
Play {boros reckoner}
Pass turn
9/2
Title: Re: Standard grul
Post by: Ieatfood7 on March 26, 2013, 10:07:57 PM
Draw. Play forest. Attack with . 7/2. Rancorous emissary who has mad skills ;)

Blocks or spells?  You have how much open mana?
Title: Re: Standard grul
Post by: Boyesrobert on March 26, 2013, 10:10:26 PM
Block with the ash zealot, boros reckoner and the 1/1 stromkirk noble
Title: Re: Standard grul
Post by: Ieatfood7 on March 26, 2013, 10:11:12 PM
Play  {Slaughterhorn}. Does it resolve?

Edit. Blood rush on my attacker, if that wasn't clear. Sorry for taking verbal shortcuts.
Title: Re: Standard grul
Post by: Boyesrobert on March 26, 2013, 10:13:06 PM
Yes, so what dies?
Title: Re: Standard grul
Post by: Ieatfood7 on March 26, 2013, 10:16:18 PM
Cast a second  {Slaughterhorn}. Then  {Fling} for 13 to you.
Title: Re: Standard grul
Post by: Boyesrobert on March 26, 2013, 10:39:49 PM
Damn that was a nice play! You win haha
Title: Re: Standard grul
Post by: Ieatfood7 on March 26, 2013, 10:44:38 PM
:D. Thanks. GG.

So your deck is straightforward power and is actually a hard matchup for me. You saw most of my deck except the haste soulbond guy, the +4/+4 blood rush, and the  {Mark of Mutiny} (one main deck three sideboard.

Any advice as I tweak mine? The things I'm actively debating are more damage one  {Searing Spear} main deck and three sideboard. I'm also debating cutting the blood rush creatures for giant growth and titanic growth. If I am casting a three or four mana creature, I'm already in trouble.

Any thoughts on those or any other questions? Ash zealot and boros rekoner give me fits and I got lucky to barely power past them.