Right now we are making a community set, please go and read 'plane disscusions' and 'something we haven't done before...' too catch up. Please vote fairly, right now in the runnings we have
All-Mana Mania: 0
FlickerYourOwnIdentity: 3
Please vote by saying and I quote "I vote for <insert favorite here>"
No voting for yourself.
Please inform me if I missed anybody.
I vote for flickers set. And I think another person had an idea
I vote flicker's set. By the way, what would all the colors represent? Green/white dryads. Red/black/blue progress?
Red could represent natures ferocity. After all: Naya. Of course I think in Naya red represented natures unhindered freedom. It could mean either
Red/green nature= gruul
Blue white black artificers= esper
Quote from: The1337Magician on March 22, 2013, 08:18:03 AM
Red/green nature= gruul
Blue white black artificers= esper
Well white could swing both ways, it's part of both. Just to make the colors even.
Like white for humans is the ESPER kind of thing, and for nature they have some pegasui, and birds. Any other creature types?
Quote from: FlickerYourOwnIdentity on March 22, 2013, 09:16:38 AM
Like white for humans is the ESPER kind of thing, and for nature they have some pegasui, and birds. Any other creature types?
for white?
Sorry to sidetrack but for progress why not revisit the contraptions from that one ridiculous card in future sight? It gives flexible options and fits the theme of modernization well
Quote from: MisterJH on March 22, 2013, 09:27:05 AM
Sorry to sidetrack but for progress why not revisit the contraptions from that one ridiculous card in future sight? It gives flexible options and fits the theme of modernization well
contraptions could be counters and the creatures/cards could hit thresholds and gain abilities
Ok again not on track but i thought of this..
{B} Black is the brutality of nature, such as disease starvation and fighting for resources/territory
{G} Green represents the serenity of nature, and the wish to continue as before
{W} Angel-themed, white is divine an above the struggles of the world. White is on the fences basically, and has support for both sides as well as a single mechanic that will work for both
{R} Red represents the brutality of industry. Think back to the industrial age, where workers were stepped on to increase production and wealth.
{U} Blue represents the logical side of industry, and the benefits of advancement instead of the greedy money side.
As you can see, {B}/{G} and {R}/{U} are two sides of the same coin. Just my idea of how to make the set interesting
But...angels could be...I'm kidding. I thought the colors might be able to serve multipule sides. Like innistrad, and scars of mirridon. But if this is what is decided. Although red could be ferocity or freedom of nature. Black could be selfishness of industry and grabs for power
Yes both of those would work just as well that jus my pick since i just learned about the industrial revolution in school recently haha
Quote from: MisterJH on March 22, 2013, 02:52:49 PM
Yes both of those would work just as well that jus my pick since i just learned about the industrial revolution in school recently haha
i can see how the industrial revelation is izzet colored. It's the era steampunk harkens back to. An izzet is kinda steampunk. Also, uninhibited advances in technology seems very {U}{R}
Woo gaining supprt one person at a time
Quote from: MisterJH on March 22, 2013, 03:14:08 PM
Woo gaining supprt one person at a time
i disagree about only nature having{B} though. And about only progress having {R}
Making nature golgari or junk is very limited view and design space. And making progress only USA is the same thing
Can someone else voice there opinion? I'm getting very tired of being the only one voicing there opinion on everything
White is neither nature nor progress. And i just think black for the most part is brutalistic and not very sophisticated, such as {bump in the night} or {go for the throat} whereas red is ar least somewhat about efficiency, such as with burn, which related to industry in the example of assembly lines and time reducing inventions and such. Thats my reasoning
Not saying youre wrong or i completely disagree, simply detailing my thought processes
Red is passionate, not heartless. Sure they're short sighted, it's impulsive and chaotic. Also, red craves freedom, they don't want to be tied down. Red being slave-drivers is a bit of a stretch.
I know you're trying to make things fit, and for the sake of flavor - are making concessions for the colors. The truth is that the color pie, no one thing is clear cut.
I need some color pie.
But ya idk its just an idea i had while on the crapper.
Also. There is a subtler side of black. Ever heard of dimir? It's also selfish, and power grabbing. I'm trying to see how black fits for nature, but I'm afraid I'm having trouble seeing it
I vote flicker's
Quote from: MisterJH on March 22, 2013, 02:04:17 PM
Ok again not on track but i thought of this..
{B} Black is the brutality of nature, such as disease starvation and fighting for resources/territory
{G} Green represents the serenity of nature, and the wish to continue as before
{W} Angel-themed, white is divine an above the struggles of the world. White is on the fences basically, and has support for both sides as well as a single mechanic that will work for both
{R} Red represents the brutality of industry. Think back to the industrial age, where workers were stepped on to increase production and wealth.
{U} Blue represents the logical side of industry, and the benefits of advancement instead of the greedy money side.
As you can see, {B}/{G} and {R}/{U} are two sides of the same coin. Just my idea of how to make the set interesting
I can see where you're coming from, but would red work better as a nature side, or an industrial side? Same as black.
Make them ambivalent to the whole thing. {B} will use whatever side that gives them what they want. {R} will be nature leaning, they generally hate artifacts - it can be the swing for vote nature/nurture. {W} can assume a similar position. That's the funny thing about them being allied colors.
It all has to be a big loop. That is how the color pie works.
{W} - uncreative, peace and order.
Friendly with {G} and {U}. More or less indifferent to the whole thing, as long as order is kept.
Enemies with {B} and {R}. Doesn't like black selfishness and red impulsive anarchy.
{U} - creative, logic and technology.
Friendly with {W} and {B}. Blues quest for knowledge, understanding and desire to control has them being friendly with black. Blue likes the way that black extracts information with force.
Enemies with {G} and {R}. Blue doesn't like green because of its stubborn ways. It doesn't share the same desire for knowledge that Blue does. Red is too impulsive and not forward-thinking for blues taste.
Stop turning the set into a color war. Progress can pretty much fit all the colors, and nature can to
But for the sake of mechanics and theme there need to be color lines for the set, the question is deciding the split
Quote from: MisterJH on March 22, 2013, 05:51:11 PM
But for the sake of mechanics and theme there need to be color lines for the set, the question is deciding the split
Sure but there will be a very small amount of blue nature cards, such as birds, same as green having a progress like card, remember {harmonize}?
which is why I like kaleo's mech, it could be both nature, and progress, it being very versatile. Which makes a good mech.
That's why I'm putting up a page of liable mechs that we will vote on for the first set. Please visit it, this will make the process much easier to follow.
Have fun guys. :)
Quote from: FlickerYourOwnIdentity on March 22, 2013, 06:00:25 PM
Quote from: MisterJH on March 22, 2013, 05:51:11 PM
But for the sake of mechanics and theme there need to be color lines for the set, the question is deciding the split
Sure but there will be a very small amount of blue nature cards, such as birds, same as green having a progress like card, remember {harmonize}?
which is why I like kaleo's mech, it could be both nature, and progress, it being very versatile. Which makes a good mech.
That's why I'm putting up a page of liable mechs that we will vote on for the first set. Please visit it, this will make the process much easier to follow.
Have fun guys. :)
Planar Chaos is a set that specifically set out to stretch the color pie in all directions. Which is a theme onto itself.
Okay guys, I feel that this section has lost it's intrest so I'm ending this vote in the very near future. Tell me if you feel there should be more time, if no one says anything then it will most likely end 2 days from now.
What if there was a creature that was born from pure green mana. Was faerie like, only it had bird shaped wings and leaves for feathers
They'd be guardiuns of the wild. They'd be spiritual (green has Shamans and Druids) care about community, yet be wild and savage at times
Quote from: Birdbrain on March 23, 2013, 01:57:21 PM
What if there was a creature that was born from pure green mana. Was faerie like, only it had bird shaped wings and leaves for feathers
They'd be guardiuns of the wild. They'd be spiritual (green has Shamans and Druids) care about community, yet be wild and savage at times
So it'd give dryads a chance to shine like the elves did in set 1
There different than dryads, and all of the fae for that matter
They have the power to return things to there natural state as well
Quote from: Birdbrain on March 23, 2013, 03:08:46 PM
There different than dryads, and all of the fae for that matter
They have the power to return things to there natural state as well
Well I know that they're different, what I meant was they will have a planeswalker, like the elves had a planeswalker in set 1. They will be completely different planeswalkers, but I'm just saying, they'll have one.
I didnt know they could return things to their natural state, some kind of enchantment, artifact hate in that power. Can't they also heal?
Quote from: FlickerYourOwnIdentity on March 23, 2013, 04:33:03 PM
Quote from: Birdbrain on March 23, 2013, 03:08:46 PM
There different than dryads, and all of the fae for that matter
They have the power to return things to there natural state as well
Well I know that they're different, what I meant was they will have a planeswalker, like the elves had a planeswalker in set 1. They will be completely different planeswalkers, but I'm just saying, they'll have one.
I didnt know they could return things to their natural state, some kind of enchantment, artifact hate in that power. Can't they also heal?
there best feature, sadly, will never be realized. Yes they can heal. They can be killed as well. Though:
A) they are immune to phyrixan oil
B) they can reverse phyrixas
Which of course, they will never encounter phyrixans
Edit: there immune because there bodies have an enzyme that destroy's the oil. The oil just makes them sick for a few hours or days
Edit: the way they revert stuff to its natural state is by sending green mana to the enzyme which would feed off of it and change and multiply quickly. Then, the enzymes host would cast a spell, letting this enhanced green mana escape there body and revert things to how they should be
Doesn't that just suck!
In fact I just put dryads in to have diversity.
Would anything be good in place of it?
There should be a small group of people that can live in harmony. Just because, we need a Switzerland in this war.
Quote from: ntheawsome on March 23, 2013, 09:18:06 PM
There should be a small group of people that can live in harmony. Just because, we need a Switzerland in this war.
you mean that live in harmony with both sides? Sounds like they'd be {W}
Green is in chaos because Chandra got pissed off and destroyed everything while white is trying to calm her down and she goes red/black Chandra the destroyer and blue is angry that Chandra destroyed the plane of cerinthious
The end has come! The winner is Flicker. This thread will stay up in order to determine what plane shall be created in order to continue, or which plane to go back to.