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Decks (Magic The Gathering) => Standard => Topic started by: KangaRod on March 16, 2013, 06:01:25 PM

Title: Gyro Ball Gruul
Post by: KangaRod on March 16, 2013, 06:01:25 PM

Gyro Ball Gruul

75 cards, 15 sideboard


1 {Kessig Wolf Run}
7 {Forest}
4 {Rootbound Crag}
4 {Stomping Ground}
5 {Mountain}

21 lands


4 {Strangleroot Geist}
4 {Dryad Militant}
4 {Hellrider}
4 {Burning-Tree Emissary}
4 {Experiment One}
4 {Flinthoof Boar}
4 {Ghor-Clan Rampager}
4 {Gyre Sage}
4 {Wolfir Silverheart}

36 creatures


3 {Domri Rade}

3 other spells


Sideboard

1 {Ground Seal}
3 {Skullcrack}
2 {Ghost Quarter}
3 {Searing Spear}
1 {Kessig Wolf Run}
3 {Thundermaw Hellkite}
2 {Garruk Relentless}

15 sideboard cards



Notes:
Daniel Ruiz Martin piloted this Tomoharu Saito concoction to an impressive 9-1 record at Pro Tour: Gatecrash. Because of its split format, the Pro Tour does not always so easily reveal the top performing decks; the Top 8 may contain mediocre standard decks that managed to sweep draft. Saito's newest Gruul deck features powerful synergies such as: Experiment One or Gyre Sage plus Increasing Savagery, and Ghor-Clan Rampager plus a Wolfir Silverheart. The deck can end a game quickly with a blazing-fast start or win a longer game with board-dominating creatures and a card advantage machine in Domri Rade. While the deck is still somewhat under the radar you will have an even greater advantage, and I wholeheartedly recommend it for any upcoming Standard tournament.
Title: Re: Gyro Ball Gruul
Post by: loop-s-pool on March 16, 2013, 06:04:31 PM
Gruul aggro is most definetely not under the radar. This is a pretty standard shell with sage and savagery.
Title: Re: Gyro Ball Gruul
Post by: Bman0121 on March 16, 2013, 06:45:55 PM
You should add a one of  {Clan Defiance} considering you can ramp hard with  {Gyre Sage}