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Magic (The Gathering) => Combo Corner => Topic started by: Jarrk on March 12, 2013, 04:39:54 AM

Title: Reanimation
Post by: Jarrk on March 12, 2013, 04:39:54 AM
Im playing a humans deck that self mills using 4   {Mulch} 4 4  {Grisly Salvage} and of course the staple of reanimation 4 {Unburial Rites}. With 3  {Angel of Glory's Rise} 4  {Fiend Hunter} 2  {Rage Thrower} 4  {Kessig Malcontents} and 4  {Cartel Aristocrat}.

The actual combo of the deck is to flashback unburial rites targetting angel so it animates atleast 1 fiend hunter 1 cartel aristocrat and either 1 rage thrower or 1 kessig malcontents. When all those enter use fiend hunter to target angel then proceed to sac all humans but sac fiend hunter last because by the time angel enters again fiend hunter will be in your graveyard thus animating him again then target angel. infinate sac loop for damage through kessig malcontents or/and rage thrower. if you managed to animate a rage thrower he doesnt need to be sac'd.  {Faithless Looting} helps alot to discard the creatures you need in your grave by the time 5th turn comes you should be ready to troll, let me know what you think.
Title: Re: Reanimation
Post by: Kaleo42 on March 12, 2013, 04:45:03 AM
Should we compress all these standard human combos into one thread? The shell is the same, but the wincon is super versitile.
Title: Re: Reanimation
Post by: Jarrk on March 12, 2013, 04:54:50 AM
I'm starting to wonder just how many times this has been posted now :/