iMtG Server: Gathering

Decks (Magic The Gathering) => Modern => Topic started by: DeathlyFoiend on March 11, 2013, 11:52:54 AM

Title: Puresteel Armory
Post by: DeathlyFoiend on March 11, 2013, 11:52:54 AM

Puresteel Armory

75 cards, 15 sideboard


4 {Marsh Flats}
4 {Seachrome Coast}
4 {Creeping Tar Pit}
3 {Arid Mesa}
2 {Hallowed Fountain}
1 {Godless Shrine}
1 {Watery Grave}
2 {Plains}
1 {Island}

22 lands


4 {Puresteel Paladin}
4 {Dark Confidant}
3 {Leonin Shikari}
3 {Geist of Saint Traft}

14 creatures


4 {Steelshaper's Gift}
4 {Bonesplitter}
4 {Flayer Husk}
3 {Swiftfoot Boots}
2 {Basilisk Collar}
2 {Viridian Claw}
1 {Neurok Hoversail}
1 {Silver-Inlaid Dagger}
1 {Vorrac Battlehorns}
1 {Sword of Feast and Famine}
1 {Sword of Fire and Ice}

24 other spells


Sideboard

3 {Spell Pierce}
3 {Mana Leak}
2 {Rest in Peace}
2 {Hurkyl's Recall}
2 {Dismember}
1 {Batterskull}
1 {Sword of War and Peace}
1 {Sword of Light and Shadow}

15 sideboard cards


Title: Re: Puresteel Armory
Post by: Wally on March 12, 2013, 12:46:36 AM
 {Argentum Armor} could play well here
Title: Re: Puresteel Armory
Post by: Bman0121 on March 12, 2013, 07:34:54 AM
  {Inkmoth Nexus} or  {Darksteel Citadel} would be sweet lands to play also instead of  {Silver-Inlaid Dagger} and the trample only block by one creature equipment,  {Cranial Plating} would be sweet replacements
Title: Re: Puresteel Armory
Post by: Xaol on March 12, 2013, 08:17:50 AM
You should run 2-3 {Sword of Fire and Ice} to help you draw into answers when you have no tutors. Obviously, you would side out swords for other swords in other matchups, which is a pretty smart sideboard strategy.
Title: Re: Puresteel Armory
Post by: DeathlyFoiend on March 12, 2013, 08:18:24 AM
Willing to test {Darksteel Citadel}. Frankly it would help with metalcraft. I don't like too much of inkmoth because infect seems way too cheap. Argentum looks pretty cool as a finisher. Sideboard perhaps? Cranial could be useful, Vorrac is the closet thing to unblock able there is for equipments.
Title: Re: Puresteel Armory
Post by: Wally on March 12, 2013, 05:27:37 PM
 {Etched Champion} should also be here.
Title: Re: Puresteel Armory
Post by: DeathlyFoiend on March 12, 2013, 09:32:09 PM
 {Etched Champion} is a great card, don't get me wrong. As a creature,  {Geist of Saint Traft} does more in so many more matchups than  {Etched Champion}. Even in affinity, it is often sideboarded because  {Master of Etherium} is a better card in more matchup. 
Title: Re: Puresteel Armory
Post by: Wally on March 13, 2013, 12:06:31 AM
Fair enough, I guess I started playing competitive when these guys were in their last legs of standard.

Tho I would argue the case for him. Once metal craft is activated, it's pretty much unblockable.  If you give him a sword (or two!) it's insane.

I also used to run  {Darksteel Juggernaut}s and  {Steel Hellkite}s in my artifact deck, so most people spend half their time trying to figure out what to deal with, and you just keep hitting them.. Lol.
Title: Re: Puresteel Armory
Post by: DeathlyFoiend on March 13, 2013, 12:58:04 AM
Standard is completely different than modern. With  {Etched Champion}, you have to depend on metalcraft far too much. Even affinity has its weak ends and doesn't depend on metalcraft, that is why you would use  {Dismember} over  {Dispatch}. Metalcraft is too irreliable when there is already so much artifact hate sideboarded.

I ran  {Steel Hellkite} in Esper Mana Myrs and found it really useful, but going for something that costs 6 mana without it affecting the boardstate when it comes in is just too weak. Atleast with  {Batterskull}, it is a threat right already and could be one on more occasions than not.

The swords already hit of the protection from all colors with a great bonus. They are easily searchable with  {Steelshaper's Gift}. Easy to draw with either {Puresteel Paladin} or {Dark Confidant}.

With  {Dark Confidant} already, you never main board cards that cost more than 4 in my opinion becaus then it becomes too much of a suicide game already. But the extra card advantage is amazing early game. It just forces you to work with lower costing cards.
Title: Re: Puresteel Armory
Post by: DeathlyFoiend on March 13, 2013, 01:28:37 AM
Quote from: Xaol on March 12, 2013, 08:17:50 AM
You should run 2-3 {Sword of Fire and Ice} to help you draw into answers when you have no tutors. Obviously, you would side out swords for other swords in other matchups, which is a pretty smart sideboard strategy.
I completely missed this...

Is  {Puresteel Paladin} and  {Dark Confidant} not enough for a draw engine without  {Steelshaper's Gift}? I might test for that engine. I used to use  {Mask of Memory} which was really strong, but I thought that it was just too much turn 5 onward because I kept drawing and had way too much to discard.