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Decks (Magic The Gathering) => Standard => Topic started by: Boyesrobert on March 10, 2013, 09:52:10 PM

Title: R/g/b Jerk Deck
Post by: Boyesrobert on March 10, 2013, 09:52:10 PM

R/g/b Jerk Deck

60 cards, 0 sideboard


4 {Stomping Ground}
4 {Rootbound Crag}
4 {Dragonskull Summit}
4 {Blood Crypt}
4 {Woodland Cemetery}
4 {Overgrown Tomb}

24 lands


4 {Bloodthrone Vampire}
2 {Disciple of Griselbrand}

6 creatures


2 {Act of Treason}
4 {Mark of Mutiny}
4 {Titanic Growth}
4 {Giant Growth}
4 {Traitorous Blood}
4 {Farseek}
4 {Pillar of Flame}
4 {Traitorous Instinct}

30 other spells


Sideboard

Notes:
Steal there creature, attack with them and then sacrifice them..haha
Title: Re: R/g/b Jerk Deck
Post by: Trunksthemighty on March 10, 2013, 10:06:59 PM
 {Fling} make them really pay
Title: Re: R/g/b Jerk Deck
Post by: Boyesrobert on March 10, 2013, 10:10:57 PM
Quote from: Trunksthemighty on March 10, 2013, 10:06:59 PM
{Fling} make them really pay
Very good idea
Title: Re: R/g/b Jerk Deck
Post by: Pete on March 10, 2013, 11:07:48 PM
Maybe {Undercity Informer} for mill? People hate mill.
Title: Re: R/g/b Jerk Deck
Post by: loop-s-pool on March 11, 2013, 12:39:32 PM
Disciple does more and costs less. This deck wants to survive aggro and gaining life is the ticket to that. {Rakdos Keyrune} against control?
Title: Re: R/g/b Jerk Deck
Post by: Boyesrobert on March 11, 2013, 01:13:21 PM
Quote from: loop-s-pool on March 11, 2013, 12:39:32 PM
Disciple does more and costs less. This deck wants to survive aggro and gaining life is the ticket to that. {Rakdos Keyrune} against control?
Yeah, this decks weaknesses are control and junk tokens
Title: Re: R/g/b Jerk Deck
Post by: Bman0121 on March 11, 2013, 01:18:18 PM
 {Rakdos's Return} is pretty jerkie agaisnt control
Title: Re: R/g/b Jerk Deck
Post by: Mike_garzone on March 11, 2013, 08:38:30 PM
 {Falkenrath Aristocrat}? What better sac outlet after you nail your opponent with his own creature :)