R/g/b Jerk Deck 60 cards, 0 sideboard 4 {Stomping Ground} 4 {Rootbound Crag} 4 {Dragonskull Summit} 4 {Blood Crypt} 4 {Woodland Cemetery} 4 {Overgrown Tomb} 24 lands 4 {Bloodthrone Vampire} 2 {Disciple of Griselbrand} 6 creatures 2 {Act of Treason} 4 {Mark of Mutiny} 4 {Titanic Growth} 4 {Giant Growth} 4 {Traitorous Blood} 4 {Farseek} 4 {Pillar of Flame} 4 {Traitorous Instinct} 30 other spells Sideboard Notes: Steal there creature, attack with them and then sacrifice them..haha |
Quote from: Trunksthemighty on March 10, 2013, 10:06:59 PMVery good idea
{Fling} make them really pay
Quote from: loop-s-pool on March 11, 2013, 12:39:32 PMYeah, this decks weaknesses are control and junk tokens
Disciple does more and costs less. This deck wants to survive aggro and gaining life is the ticket to that. {Rakdos Keyrune} against control?