Orzhov Life Gain 60 cards, 0 sideboard
4 {Isolated Chapel} 4 {Godless Shrine} 9 {Swamp} 5 {Plains}
22 lands
3 {Vampire Nighthawk} 2 {Obzedat, Ghost Council} 3 {Rhox Faithmender} 3 {Syndic of Tithes} 4 {Gravecrawler} 3 {Vizkopa Guildmage} 3 {Crypt Ghast} 3 {Blood Artist} 3 {Corpse Blockade}
27 creatures
3 {Ultimate Price} 2 {Exquisite Blood} 3 {Murder} 3 {Blind Obedience}
11 other spells
Sideboard
Notes:
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Any thing I can do to improve, I would like win an FNM
Put 4 guild mages in. 4 syndics 2 ozebats. Take advantage of extort. Gain life. Take life. Add 4 obedience.
Personally, I would remove the {Syndic of Tithes} and replace it with {Cartel Aristocrat}, giving you a sacrifice outlet for Blood Artist that can protect itself. You also need 2 more land, I'd recommend {Vault of the Archangel}.
I would also make space for 4 {Lingering Souls}, certainly removing {Corpse Blockade}.
You should probably play {Orzhov Guildgate} to make your mana base that much better
The {corpse blockade} is for sac outlet and the zombie needed to bring back the {gravecrawler} which I extort when it's cast from graveyard and {blood artist} when it's saced
There are much better sac outlets then the blockade...
I only use it as it is a zombie, and sac out let, so I only use 3 cards space instead of 6