I was thinking about this, wouldit be viable? Would you use defender ramp, elf ramp, ect? Also, ally's fit with the superfriends idea, so maybe a bunch of ally's to help each other out until you can get walkers going. Any suggestions out there? I am working on a deck list, slowly putting this together and will post something once it is done
Everything is viable, this isn't standard. My masterwork is creating a deck full of modal cards (cards with different modes; choices to pick).
http://imtgapp.com/forum/index.php?topic=17603.msg147151
So should focus be out on ramping or populating the field with crittersto stall till I get mana?
Quote from: Wackaman9001 on February 26, 2013, 09:31:18 PM
So should focus be out on ramping or populating the field with crittersto stall till I get mana?
Ramping is generally better. Stalling with creatures can be considered a threat.
So probably run stuff like {frontier guide} and other mana fixes like {rupture spire} and {prophetic prism}, ill post a deck list once I finish it
Quote from: Wackaman9001 on February 27, 2013, 03:20:14 AM
So probably run stuff like {frontier guide} and other mana fixes like {rupture spire} and {prophetic prism}, ill post a deck list once I finish it
Well there are probably better mana fixers then all of those cards, but that'd be the gist. Artifact ramp, tutors, sweepers and planeswalkers. Might want to go heavy on the sweepers.