Biomancer Reanimated 80 cards, 15 sideboard 1 {Isolated Chapel} 3 {Sunpetal Grove} 2 {Stomping Ground} 2 {Glacial Fortress} 4 {Steam Vents} 2 {Hallowed Fountain} 2 {Simic Guildgate} 2 {Breeding Pool} 2 {Boros Guildgate} 4 {Temple Garden} 24 lands 4 {Nightshade Peddler} 4 {Izzet Staticaster} 1 {Goldnight Redeemer} 2 {Azorius Arrester} 4 {Angel of Glory's Rise} 1 {Zealous Conscripts} 4 {Biovisionary} 20 creatures 3 {Mulch} 2 {Izzet Charm} 1 {Tibalt, the Fiend-Blooded} 4 {Faithless Looting} 2 {Increasing Confusion} 4 {Supreme Verdict} 1 {Tracker's Instincts} 4 {Unburial Rites} 21 other spells Sideboard 2 {Detention Sphere} 2 {Redirect} 2 {Sphinx's Revelation} 1 {Tracker's Instincts} 2 {Syncopate} 2 {Fiend Hunter} 2 {War Priest of Thune} 2 {Planar Cleansing} 15 sideboard cards |