What abilities do you think should cross over into new colors? We've seen card draw has popped over to red cards over blue, and white is seeing its way into the idea of lifegap with black and Extort.
I personally believe that haste should meld into the green color wheel. When I dump seven or eight mana into a huge green creature, like {Vorinclex, Voice of Hunger}, {Liege of the Tangle}, or {Borborygmos Enraged}, I feel like it needs to be worth the cost that turn. Creature removal is all too common, and no one plays these high cost cards in fear of being hit with {Oblivion Ring} or {Dreadbore}. If any of these creatures had haste, people would be happy to include a copy or two into a deck, because it would at least be seen as more reliable and worth the cost.
It's not really an ability, but I like drawing in {B}. Yeah, I'm looking at you {Sign in Blood} :P
Quote from: Silent1236 on February 19, 2013, 03:26:37 PM
It's not really an ability, but I like drawing in {B}. Yeah, I'm looking at you {Sign in Blood} :P
{Underworld Connections} isn't bad.
I think we can all agree that drawing in ANY color is fantastic XD
Actually, most colors already has some specialized form of it.
Red- Card Filtering (Draw and discard)
Blue- Orderize and Draw
Green- Landsearch
Black- Lifeloss and Draw
What does white have?
So white is creature ability draw?
Quote from: Frothandslosh on February 19, 2013, 03:55:41 PM
So white is creature ability draw?
White actually has a good amount of draw, but most if it is "pay 2 mana, prevent damage. draw a card" kind of deals. Other than that, it's conditional, like {Puresteel Paladin}, {Kor Spiritdancer} or {Mesa Enchantress}.
Quote from: Frothandslosh on February 19, 2013, 03:50:15 PM
Actually, most colors already has some specialized form of it.
Red- Card Filtering (Draw and discard)
Blue- Orderize and Draw
Green- Landsearch
Black- Lifeloss and Draw
What does white have?
Yeah, but {U} definitely seems to have the bulk of it. I'm thinking of {Think Twice} for the most part here. 2 cmc unconditional draw. Granted, I'd rather have {Serum Visions}, {Ponder}, {Preordain} :P
Quote from: Silent1236 on February 19, 2013, 04:02:19 PM
Quote from: Frothandslosh on February 19, 2013, 03:50:15 PM
Actually, most colors already has some specialized form of it.
Red- Card Filtering (Draw and discard)
Blue- Orderize and Draw
Green- Landsearch
Black- Lifeloss and Draw
What does white have?
Yeah, but {U} definitely seems to have the bulk of it. I'm thinking of {Think Twice} for the most part here. 2 cmc unconditional draw. Granted, I'd rather have {Serum Visions}, {Ponder}, {Preordain} :P
No doubt about it, blue has been the king of card draw since Alpha. *cough {Ancestral Recall} cough*
How about mana ramp? Will it always be a hands-down green ability? Red and black has got its staples in the forms of {Seething Song} and {Dark Ritual} respectively, so why haven't white and blue had a part in it?
Oh lord. The thought of something as powerful as blue having mana ramp is nightmare inducing.
Quote from: Mikefrompluto on February 19, 2013, 04:13:44 PM
Oh lord. The thought of something as powerful as blue having mana ramp is nightmare inducing.
Mill with {Dreadwaters} ftw!
MAKE IT STOP, MAKE IT STOP.
Quote from: Mikefrompluto on February 19, 2013, 04:13:44 PM
Oh lord. The thought of something as powerful as blue having mana ramp is nightmare inducing.
Of course ramp in the meaning of putting additional lands to game in blue does not exist... But...
{High Tide} or {Mana Drain} :D
Quote from: whitedrake on February 19, 2013, 04:26:12 PM
Quote from: Mikefrompluto on February 19, 2013, 04:13:44 PM
Oh lord. The thought of something as powerful as blue having mana ramp is nightmare inducing.
Of course ramp in the meaning of putting additional lands to game in blue does not exist... But...
Well hey, there's always {Dreamscape Artist}! Not the best, but its still ramp!
Blue has some weird land untap cards, like {Twitch}, {Rewind}, and {Snap}.
Quote from: Keyeto on February 19, 2013, 04:28:45 PM
Quote from: whitedrake on February 19, 2013, 04:26:12 PM
Quote from: Mikefrompluto on February 19, 2013, 04:13:44 PM
Oh lord. The thought of something as powerful as blue having mana ramp is nightmare inducing.
Of course ramp in the meaning of putting additional lands to game in blue does not exist... But...
Well hey, there's always {Dreamscape Artist}! Not the best, but its still ramp!
Oi saw this card for the first time in my life...:D Ok Mike can u see that ur nightmare is here... Blue ramp...:D
I'm thinking more of tribal ramp. {Elvish archdruid}, {axebane guardian}, etc.
Quote from: Frothandslosh on February 19, 2013, 04:29:11 PM
Blue has some weird land untap cards, like {Twitch}, {Rewind}, and {Snap}.
Don't forget {Cloud of Faeries}...;)
Quote from: whitedrake on February 19, 2013, 04:35:08 PM
Quote from: Frothandslosh on February 19, 2013, 04:29:11 PM
Blue has some weird land untap cards, like {Twitch}, {Rewind}, and {Snap}.
Don't forget {Cloud of Faeries}...;)
I keep reading it's ability, and know in some weird blue deck that it's absolutely ridiculous.
Oh and of course there is one huge ramp of blue mana...:D like first round 4 - 5 blue mana...:D
{Tolarian Academy}...:D
Hmm...you know. You guys have inspired a deck idea. But I'm not sure how to do it. It's basically a deck were every card is virtually free. With stuff like {snap} and {burning tree emissary}
Nice. The spirit guides, {seething song} and {dark ritual} would go with that. You'd just have to have something to dump them into. Like a {fireball}.