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Magic (The Gathering) => Discussion => Topic started by: MisterJH on February 12, 2013, 08:49:29 AM

Title: Banding
Post by: MisterJH on February 12, 2013, 08:49:29 AM
Can someone bump the topic about banding? My friend is going to waste his money on a banding deck and hes convinced it is good.
Title: Re: Banding
Post by: Silent1236 on February 12, 2013, 10:58:10 AM
I honestly think it could be sort of good if you can decipher what the hell it means.
Title: Re: Banding
Post by: Hays413 on February 12, 2013, 11:16:04 AM
Banding is not good. End of story. In fact it's the worst mechanic ever printed by WOTC. They've admitted it several times
Title: Re: Banding
Post by: Double-O-Scotch on February 12, 2013, 12:00:08 PM
Ya, but stackable banding...look out lol
Title: Re: Banding
Post by: Dudecore on February 12, 2013, 12:50:38 PM
Bands a make her dance
Title: Re: Banding
Post by: Quackmaster5 on February 12, 2013, 07:06:46 PM
I STILL BELIEVE IN THE BAND! I still believe....  Actually, come to think of it, banding plus battalion wouldn't be a bad combo I think.
Title: Re: Banding
Post by: Birdbrain on February 12, 2013, 07:15:06 PM
What the heck does banding do anyway? It's confusing
Title: Re: Banding
Post by: MisterJH on February 12, 2013, 07:18:05 PM
How i interpret it is that the band is a single entity, and all damage is combined into one. So blocking one creature blocks all damage, but allows the attacker to distribute the damage however they want, rather than the defending olayer choosing which creatures receive what damage.
Title: Re: Banding
Post by: Birdbrain on February 12, 2013, 07:25:32 PM
Quote from: MisterJH on February 12, 2013, 07:18:05 PM
How i interpret it is that the band is a single entity, and all damage is combined into one. So blocking one creature blocks all damage, but allows the attacker to distribute the damage however they want, rather than the defending olayer choosing which creatures receive what damage.
oh...hmmm. I can think of some cool combos with this. Creatures that do stuff when there damaged and/or depending on the amount of damage...you could also cause death triggers to happen this way. I'm sure there is SOME cool use with it. Else they wouldn't have printed it. Unless this was before play tests were an interval part of the design/development procress. Hmmm, I wonder if there's actually a way to make it highly competitive in vintage/legacy.....
Title: Re: Banding
Post by: Birdbrain on February 12, 2013, 07:30:10 PM
Can you band a band to another band? I think it would have to go along with something that helps deal with all the attackers that will get through
Title: Re: Banding
Post by: Birdbrain on February 12, 2013, 07:36:42 PM
I know! Force creatures to block the band and do death triggers and damage triggers!
Title: Re: Banding
Post by: MisterJH on February 12, 2013, 08:01:38 PM
Well the cards still act individually, so not all creatures would get deathtouch in example jus because 1 does. Idk how the effect would work however since all damage is done together. It may actually prevent static effects like tht from working in a band, idk. Also banding cannot band with other bands. Everycard with banding tht attacks MUST be in a single band, and you may add one creature to the band that does not have banding
Title: Re: Banding
Post by: Birdbrain on February 12, 2013, 08:09:54 PM
I understood they don't share abilities. I'm just trying to find creative ways to use it. An excersize so I can identify sleeper cards in limited
Title: Re: Banding
Post by: MisterJH on February 12, 2013, 08:12:07 PM
I know they dont share abilities but how would deathtouch work then? The damage is lumped together into one attacking entity, the damage is a single unit and you no longer control whch creatures deal which damage. So how would combat damage with deathtouch be dealt if no you cannot assign the deathtouch creature's damage individually, and the band does not gain the ability? Im so confused.
Title: Re: Banding
Post by: Birdbrain on February 12, 2013, 08:15:11 PM
I didn't say "death touch" I said "death trigger"

Ex. {goblin arsonist}
Title: Re: Banding
Post by: MisterJH on February 12, 2013, 08:21:59 PM
I know but what im talking about is death touch and trample and other static abilities. Since you cannot directly assign those creatures' damages, how would thy work?
Title: Re: Banding
Post by: Birdbrain on February 12, 2013, 08:36:32 PM
With death touch. It says ANY amount of damage causes the creature to die.

With trample, there is a rule that says each member is a separate entity. So only the tramplers damage would get through
Title: Re: Banding
Post by: MisterJH on February 12, 2013, 08:44:50 PM
But the trampler's damage is no longer the trampler's, it is the band's.
Title: Re: Banding
Post by: Birdbrain on February 12, 2013, 08:49:24 PM
To paraphrase the rules, "each creature is a separate entity"

From a top down perspective. Think of it like this. A band is riding on horseback full force at a creature. The first creature, (the trampler) hits the creature first. The rest of the creatures also hit the creature. Now, sense there on horseback. There speed has probably been slowed, so they don't do quite as much damage. The band had helped the trampler take out the creature. Think of the trampler as the leader continuing on to the player while the other creatures hold it back
Title: Re: Banding
Post by: Rass on February 13, 2013, 11:12:49 PM
This is why I always side board a  {Tolaria}