Play forest or stomping ground, then {Arbor Elf} Turn two play either forest or mountain then {Burning-Tree Emissary}. Gain r and g, tap arbor for either red or green and cast {Infernal Plunge} for r, r, r on arbor and cast {Thundermaw Hellkite}. You have a 2/2 and a 5/5 flyer on turn 2 :) you could actually cast a flint hoof or signal the clans too
Quote from: Vyse on February 11, 2013, 07:33:50 PM
Play forest or stomping ground, then {Arbor Elf} Turn two play either forest or mountain then {Burning-Tree Emissary}. Gain r and g, tap arbor for either red or green and cast {Infernal Plunge} for r, r, r on arbor and cast {Thundermaw Hellkite}. You have a 2/2 and a 5/5 flyer on turn 2 :) you could actually cast a flint hoof or signal the clans too
Holy .poo. great combo! That's crazy
+1. I was looking for a way to use my {burning tree emissary} besides drop 4 in one turn and follow it with a {thunder bolt} and a 1 cost green card
Quote from: Vyse on February 11, 2013, 07:33:50 PM
Play forest or stomping ground, then {Arbor Elf} Turn two play either forest or mountain then {Burning-Tree Emissary}. Gain r and g, tap arbor for either red or green and cast {Infernal Plunge} for r, r, r on arbor and cast {Thundermaw Hellkite}. You have a 2/2 and a 5/5 flyer on turn 2 :) you could actually cast a flint hoof or signal the clans too
*scoops*