Bant Control 60 cards, 0 sideboard
2 {Sunpetal Grove} 4 {Hallowed Fountain} 2 {Plains} 4 {Hinterland Harbor} 2 {Alchemist's Refuge} 4 {Glacial Fortress} 6 {Island}
24 lands
1 {Snapcaster Mage} 1 {Drogskol Reaver} 2 {Thragtusk}
4 creatures
4 {Dissipate} 2 {Mystic Genesis} 1 {Sphinx's Revelation} 2 {Detention Sphere} 2 {Terminus} 2 {Entreat the Angels} 2 {Chromatic Lantern} 2 {Tamiyo, the Moon Sage} 2 {Think Twice} 3 {Cyclonic Rift} 2 {Supreme Verdict} 1 {Supreme Verdict} 1 {Elixir of Immortality} 3 {Jace, Architect of Thought} 3 {Syncopate}
32 other spells
Sideboard
Notes: My first attempt at control. Any suggestions would be great. I am looking to add another snapcaster Mage or 2.
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You should get rid of the {Drogskol Reaver} and add {Angel of Serenity}. This is because angel has immediate board impact, and can get back thragtusks. You already have the lifegain and card draw that {Sphinx's Revelation} provides.
I would remove {Elixir of Immortality} and add another revelation. Also {Mystic Genesis} is good, but for the same cost you could cast {Thragtusk}. Both spells generally net you a 2-for-1, but thragtusk gains you life, and can be grabbed by angel of serenity. Having 4 thrags in bant is solid. Cliche, but solid. Also I recomend trying out {Farseek}. It is important to fix colors in tri-colored decks, and a turn 4 5-drop puts you ahead. Probably removing {Syncopate} for farseek would be good. You probably only need 4 counterspells since you have {Snapcaster Mage}.
Drop drog, snap, syncopate, genesis, lantern, rifts, elixir would be alright for mirror matchups. Add 2 thrags, 3 angels, 4 resto angels, 4 far seeks, sphinxs. Should be alright then.
Board wipes are we're they should be, I would drop the {chromatic lanterns} aladd 2 more thragtusk a along with one more sphinxes revelation, maybe drop the {syncopates} they become less potent late game, not sure what I think of the mystic genesis probably add angels of serenity instead. I personally really like {elixir of imortality}, past killing mill it gives you 5 life when you need it and if your deck has board dominance it lets you recycle all of your spells. Not sure what I think about {cyclonic rifts} though haven't seen the deck played enough to make a judgement, definetly need {farseeks}
Also drop drogskol for another creature, maybe snapcaster
Ya he may be good on board wipes, I run 7 and I can deal with most Aggro decks. I'm thinking about running 1 more.