Undying Ooze 60 cards, 0 sideboard
10 {Forest} 6 {Island} 4 {Simic Guildgate}
20 lands
4 {Master Biomancer} 4 {Fathom Mage} 4 {Gyre Sage} 4 {Strangleroot Geist} 4 {Young Wolf} 4 {Ivy Lane Denizen} 4 {Ulvenwald Tracker} 4 {Zameck Guildmage}
32 creatures
4 {Rancor} 4 {Ooze Flux}
8 other spells
Sideboard
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I really like the idea of this deck the only thing I see is that could couse you problems is that you don't have enough mana
Yeah awesome idea. Just as other guy land will be a problem. Maybe have 3 of certain creatures to give you land.
Most of his stuff is 4 or less. I could see 22 but more than that and he risks too much mana, as well as he is running ramp in there just in case. I don't see mana as a problem here
Probably ought to add 1 or 2 land to be safe, but past that it looks pretty awesome
If I were you I would ditch a guildmage for a land or keyrune
Isn't that what {Gyre Sage} is for? Mana?