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Decks (Magic The Gathering) => Standard => Topic started by: Krakkensmacken on February 10, 2013, 05:46:23 PM

Title: Undying Ooze
Post by: Krakkensmacken on February 10, 2013, 05:46:23 PM

Undying Ooze

60 cards, 0 sideboard


10 {Forest}
6 {Island}
4 {Simic Guildgate}

20 lands


4 {Master Biomancer}
4 {Fathom Mage}
4 {Gyre Sage}
4 {Strangleroot Geist}
4 {Young Wolf}
4 {Ivy Lane Denizen}
4 {Ulvenwald Tracker}
4 {Zameck Guildmage}

32 creatures


4 {Rancor}
4 {Ooze Flux}

8 other spells


Sideboard
Title: Re: Undying Ooze
Post by: Talock on February 11, 2013, 12:09:03 AM
I really like the idea of this deck the only thing I see is that could couse you problems is that you don't have enough mana
Title: Re: Undying Ooze
Post by: Sion95 on February 11, 2013, 12:14:03 AM
Yeah awesome idea. Just as other guy land will be a problem.  Maybe have 3 of certain creatures to give you land.
Title: Re: Undying Ooze
Post by: Wackaman9001 on February 12, 2013, 01:20:50 PM
Most of his stuff is 4 or less. I could see 22 but more than that and he risks too much mana, as well as he is running ramp in there just in case. I don't see mana as a problem here
Title: Re: Undying Ooze
Post by: Everforward on February 12, 2013, 05:58:02 PM
Probably ought to add 1 or 2 land to be safe, but past that it looks pretty awesome
Title: Re: Undying Ooze
Post by: Wackaman9001 on February 12, 2013, 06:29:01 PM
If I were you I would ditch a guildmage for a land or keyrune
Title: Re: Undying Ooze
Post by: Silent1236 on February 12, 2013, 08:33:14 PM
Isn't that what {Gyre Sage} is for?  Mana?