Jund Midrange 60 cards, 0 sideboard
1 {Dragonskull Summit} 4 {Rootbound Crag} 3 {Cavern of Souls} 4 {Overgrown Tomb} 1 {Stomping Ground} 2 {Forest} 4 {Blood Crypt} 2 {Mountain} 4 {Woodland Cemetery}
25 lands
4 {Huntmaster of the Fells} 4 {Thragtusk} 3 {Vampire Nighthawk} 1 {Thundermaw Hellkite} 3 {Olivia Voldaren}
15 creatures
2 {Bonfire of the Damned} 2 {Ultimate Price} 2 {Searing Spear} 1 {Dreadbore} 2 {Liliana of the Veil} 1 {Abrupt Decay} 1 {Rakdos Keyrune} 2 {Pillar of Flame} 2 {Rakdos's Return} 1 {Garruk, Primal Hunter} 4 {Farseek}
20 other spells
Sideboard
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I need a sideboard for tonight's standard. First time playing Jund.
I would throw the thundermaw and 1 of the huntmasters into your side and put in a couple {Desecration Demon}. They put enormous pressure on your opponent to keep it tapped by saccing their own creatures. A turn possible turn 3 (with farseek) 6/6 is gross. Albeit it's pretty useless against tokens so that's when you sideboard them out for the thundermaw and the new black 1 drop enchantment that's basically the opposite of {Intangible Virtue} called {Illness in the Ranks}.
I really like {Signal the Clans} in my jund deck. A random pick between {Huntmaster of the Fells}, {Thragtusk}, {Olivia Voldaren},and or {Thundermaw Hellkite} is pretty ridiculous. I run 2 and I always enjoy seeing it.