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Decks (Magic The Gathering) => Standard => Topic started by: whitedrake on February 09, 2013, 11:25:18 AM

Title: Goblin Swarm
Post by: whitedrake on February 09, 2013, 11:25:18 AM

Goblin Swarm

60 cards, 0 sideboard


3 {Cavern of Souls}
18 {Mountain}

21 lands


4 {Legion Loyalist}
4 {Goblin Arsonist}
4 {Mogg Flunkies}
2 {Hellrider}
4 {Hellraiser Goblin}
3 {Arms Dealer}
3 {Krenko, Mob Boss}

24 creatures


3 {Pillar of Flame}
4 {Searing Spear}
4 {Krenko's Command}
4 {Dynacharge}

15 other spells


Sideboard

Notes:
Need to tweak it a little.. Any help would be nice...;)
Title: Re: Goblin Swarm
Post by: Vyse on February 09, 2013, 04:16:29 PM
 {Fervor} is always nice in these kinda things and maybe  {Hellrider}? He's no goblin but he's so good with them
Title: Re: Goblin Swarm
Post by: Birdbrain on February 09, 2013, 08:40:43 PM
If you went modern. There's a ard that ignores the legendary rule, so you can have all your krenkos out at a time
Title: Re: Goblin Swarm
Post by: whitedrake on February 10, 2013, 05:12:14 PM
Inatead of fervor there is the  {Hellraiser Goblin}... And of course  {Hellrider} could be nice optional win combo...;)
Title: Re: Goblin Swarm
Post by: whitedrake on February 10, 2013, 07:08:28 PM
Add 2 Hellriders and made it more burning after few hrs of testing..;)
Title: Re: Goblin Swarm
Post by: whitedrake on March 26, 2013, 01:55:50 PM
Bump