iMtG Server: Gathering

Decks (Magic The Gathering) => Standard => Topic started by: Mikefrompluto on February 08, 2013, 07:59:08 PM

Title: BUG Self Mill
Post by: Mikefrompluto on February 08, 2013, 07:59:08 PM

BUG Self Mill

60 cards, 0 sideboard


2 {Hinterland Harbor}
4 {Overgrown Tomb}
2 {Swamp}
4 {Drowned Catacomb}
6 {Forest}
6 {Island}

24 lands


3 {Mirror-Mad Phantasm}
4 {Duskmantle Guildmage}
3 {Laboratory Maniac}

10 creatures


4 {Mulch}
4 {Treasured Find}
4 {Tracker's Instincts}
4 {Psychic Spiral}
3 {Grisly Salvage}
4 {Gilded Lotus}
3 {Increasing Confusion}

26 other spells


Sideboard

Notes:
Basically get as many cards into your graveyard as quick as possible and then play {psychic spiral}, hopefully with a {duskmantle guildmage} in play.
Title: Re: BUG Self Mill
Post by: Iandtormentor on February 08, 2013, 08:18:45 PM
I think you need more low cmc creatures that can hold off you opponent until you can do your combos.
Title: Re: BUG Self Mill
Post by: Mikefrompluto on February 08, 2013, 08:31:32 PM
I agree. However, I have no idea what to put in and take out. Ideas?
Title: Re: BUG Self Mill
Post by: Birdbrain on February 08, 2013, 08:41:50 PM
{laboratory maniac}?

And +1. For inspiration, I'm building a self-mill as well
Title: Re: BUG Self Mill
Post by: Mikefrompluto on February 08, 2013, 08:43:55 PM
I thought about the maniac, and I may add some. I got dangerously close to decking out a few times in testing.
Title: Re: BUG Self Mill
Post by: Birdbrain on February 08, 2013, 08:45:45 PM
That maniac could help as a buffer if you overdue it
Title: Re: BUG Self Mill
Post by: Mikefrompluto on February 08, 2013, 08:57:41 PM
Yeah it could. I may replace {chronic flooding} with that. There were times when I didnt want to mill, but I didnt have the mana to get around it without tapping the land enchanted with the flooding. It also needs a few {treasured find}s to get back my spirals and guildmages.
Title: Re: BUG Self Mill
Post by: Birdbrain on February 08, 2013, 09:41:54 PM
Personally, I'm doing self mill with the zombies that self mill, but I'm not sure that's working. Also want to do stuff that mills them and me at the same time to make {psychic spiral} even more potent. You can use the idea too

Edit: I think mine isn't working too well, because I have too much stuff that casts itself from the graveyard and not enough self mill
Title: Re: BUG Self Mill
Post by: Mikefrompluto on February 09, 2013, 12:05:39 AM
Splashing green for {mulch}, {grisly salvage}, and {tracker's instinct} is very helpful. Mulch helps you not get mana screwed. Salvage lets you grab a creature you may need (extra helpful in mine since it works off of the guildmage) and the same with Tracker, plus it has flashback. Also {treasured find} is good for grabbing anything you may unwillingly chuck into the GY.
Title: Re: BUG Self Mill
Post by: Mikefrompluto on February 09, 2013, 12:06:42 AM
I updated the deck list. This works a little bit better but it still has its kinks.
Title: Re: BUG Self Mill
Post by: Birdbrain on February 09, 2013, 09:36:03 AM
Looks great :)
Title: Re: BUG Self Mill
Post by: Mikefrompluto on February 09, 2013, 11:08:09 AM
Thank ya!