So I have a red / black vamp deck that's doing really well except I don't have any red / black cards that are anti-mill... Any suggestions?
The solution is simple! Kill them before they kill you! Mill is a very slow archetype, a regular vampires will be able to take a baseball bat to mill. If it doesn't, it probably doesn't work as it probably should be. Do u mind posting it so we can all take a gander?
{elixir of immortality} boom.
Quote from: loop-s-pool on February 11, 2012, 01:13:01 AM
{elixir of immortality} boom.
Naw, I think there is no need for such extreme remedies. Just kill them by turn 8 and you will be all good
Good point, I think your advice is better and he should just kill them faster. Because if a jace goes online and he has miss-matched mana, it's his fault for that and he should have just killed them faster.
Quote from: Appleguru56 on February 11, 2012, 01:23:03 AM
Quote from: loop-s-pool on February 11, 2012, 01:13:01 AM
{elixir of immortality} boom.
Naw, I think there is no need for such extreme remedies. Just kill them by turn 8 and you will be all good
I love the thought of the elixir as an "extreme remedy". ðŸ˜,
The idea is that you don't even need to do anything besides what you are already doing lol
In a round about way, I agree with the GURU. If your playing B/R you could potentially have the game over turn 5. They are not going to mill you that quick. I wouldn't even worry about defense against mill.
Quote from: Karrthus on February 11, 2012, 02:32:05 AM
In a round about way, I agree with the GURU. If your playing B/R you could potentially have the game over turn 5. They are not going to mill you that quick. I wouldn't even worry about defense against mill.
In the off chance he doesn't have a quick start and pulls his pumping vamps late game and die, he is going to want a defense against mill. And elixir is not a poor choice.
Quote from: TheDevilMyself on February 10, 2012, 11:56:14 PM
So I have a red / black vamp deck that's doing really well except I don't have any red / black cards that are anti-mill... Any suggestions?
I agree with Apple on this. You should be able to run'em over before they mill.
If not, run some flashback. When your opponents see them they'll back off.