FNM: Junk Control 75 cards, 15 sideboard
1 {Stomping Ground} 1 {Blood Crypt} 2 {Kessig Wolf Run} 1 {Sacred Foundry} 3 {Godless Shrine} 4 {Overgrown Tomb} 4 {Isolated Chapel} 1 {Vault of the Archangel} 4 {Temple Garden} 4 {Woodland Cemetery}
25 lands
1 {Gisela, Blade of Goldnight} 1 {Olivia Voldaren} 3 {Thragtusk} 1 {Trostani, Selesnya's Voice} 2 {Bloodline Keeper} 1 {Angel of Serenity} 1 {Armada Wurm} 1 {Obzedat, Ghost Council}
11 creatures
1 {Sever the Bloodline} 3 {Abrupt Decay} 2 {Barter in Blood} 2 {Garruk Relentless} 4 {Terminus} 4 {Lingering Souls} 4 {Farseek} 3 {Blind Obedience} 1 {Sorin, Lord of Innistrad}
24 other spells
Sideboard
1 {Aurelia, the Warleader} 2 {Sever the Bloodline} 1 {Staff of Nin} 2 {Merciless Eviction} 2 {Rhox Faithmender} 1 {Abrupt Decay} 2 {Tribute to Hunger} 4 {Vampire Nighthawk}
15 sideboard cards
Notes: This is my deck for this fnm.
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I got 4-1. The deck performed beautifully and my only loss was a very close match.
Dude , I've gone 3-0 with this deck ,m. It's got such a response rate for threats on the board . Running it on cockatrice.
Haha thanks. The two {tribute to hunger} in the side is te easiest change. Different bombs can be used as well, I noticed {craterhoof behemoth} didnt do a whole lot.
Quote from: Kaleo42 on February 09, 2013, 12:40:47 PM
Haha thanks. The two {tribute to hunger} in the side is te easiest change. Different bombs can be used as well, I noticed {craterhoof behemoth} didnt do a whole lot.
I'm having issues getting the sideboard to work correctly on there so I haven't had a chance to side yet >.>
But I haven't been able to use crater yet . What would you take him out if you would make that change ? He does do work though .
Quote from: Coheed015 on February 09, 2013, 03:02:48 PM
Quote from: Kaleo42 on February 09, 2013, 12:40:47 PM
Haha thanks. The two {tribute to hunger} in the side is te easiest change. Different bombs can be used as well, I noticed {craterhoof behemoth} didnt do a whole lot.
I'm having issues getting the sideboard to work correctly on there so I haven't had a chance to side yet >.>
But I haven't been able to use crater yet . What would you take him out if you would make that change ? He does do work though .
Click the "sideboard" button and it will turn green and say you unlocked your sideboard then you can drag and drop.
Im looking at a 3rd garruk, {vraska, the unseen}, {sylvan primordial}, and {angelic skirmisher} at this time.
Quote from: Kaleo42 on February 09, 2013, 05:09:41 PM
Quote from: Coheed015 on February 09, 2013, 03:02:48 PM
Quote from: Kaleo42 on February 09, 2013, 12:40:47 PM
Haha thanks. The two {tribute to hunger} in the side is te easiest change. Different bombs can be used as well, I noticed {craterhoof behemoth} didnt do a whole lot.
I'm having issues getting the sideboard to work correctly on there so I haven't had a chance to side yet >.>
But I haven't been able to use crater yet . What would you take him out if you would make that change ? He does do work though .
Click the "sideboard" button and it will turn green and say you unlocked your sideboard then you can drag and drop.
Im looking at a 3rd garruk, {vraska, the unseen}, {sylvan primordial}, and {angelic skirmisher} at this time.
Well just went up against that Boros human aggro deck . It destroyed me . I might have played wrong though :/ but I couldn't win but 1 round . Idk if I sideboarded right but fury and skull crack had me on lock .
Quote from: Coheed015 on February 09, 2013, 05:28:03 PM
Quote from: Kaleo42 on February 09, 2013, 05:09:41 PM
Quote from: Coheed015 on February 09, 2013, 03:02:48 PM
Quote from: Kaleo42 on February 09, 2013, 12:40:47 PM
Haha thanks. The two {tribute to hunger} in the side is te easiest change. Different bombs can be used as well, I noticed {craterhoof behemoth} didnt do a whole lot.
I'm having issues getting the sideboard to work correctly on there so I haven't had a chance to side yet >.>
But I haven't been able to use crater yet . What would you take him out if you would make that change ? He does do work though .
Click the "sideboard" button and it will turn green and say you unlocked your sideboard then you can drag and drop.
Im looking at a 3rd garruk, {vraska, the unseen}, {sylvan primordial}, and {angelic skirmisher} at this time.
Well just went up against that Boros human aggro deck . It destroyed me . I might have played wrong though :/ but I couldn't win but 1 round . Idk if I sideboarded right but fury and skull crack had me on lock .
Side out bombs and bring in life gain, they only have so many skullcraks and most their dudes die to faithmender and definitely to nighthawk. Leave bloodline in.
Yeah I'm gonna have to try to sideboard correctly . You run on cockatrice ? I would like to meet up later . I'd wanna try and see if I'm playing this right .
Sounds great pm me
I'll be on in 10 .
Oh and {sigarda, host of herons}
Quote from: Kaleo42 on February 09, 2013, 10:09:28 PM
Oh and {sigarda, host of herons}
{Sigarda, Host of Herons} has quickly become one of my favorite cards in standard right now. It's the reason I can't get away from {G}/{W}
So i have been looking at the meta and it apears loxodon smiter wont serve the purpose i intended with the influx of tap down and use of boros reckoner. Im looking at instnat speed removal and more answers for combo
Quote from: Kaleo42 on February 13, 2013, 12:38:27 PM
So i have been looking at the meta and it apears loxodon smiter wont serve the purpose i intended with the influx of tap down and use of boros reckoner. Im looking at instnat speed removal and more answers for combo
And that's what I meant to say . Loxo wasn't doing much against aggro when they would just pump and overcome Loxo and it's gone . Tried several times and he just died to maybe a Boros charm for a free run in unless you could hit a board wipe next turn . I feel putting in a bit more counter could be more ideal for this while your sitting back waiting to respond to your opponents moves which is usually what I did till I switched to aggro .
Updated. I added more removal to the sideboard and made te odd choice of {dark imposter} in place of {craterhoof behemoth}. He has a couple important characteristics. First he is a vamp which helps {bloodline keeper}. Second he is early or late game. Third he is undiscriminating spot removal (what i really wanted in this update). Finally he is a creature that {garruk relentless} and {angel of serenity} can access.
I enjoy your FNM: Decks. Great job with all of them. They are very thought-out. Once you think things out, obscure cards can actually become playable, which is cool. How is mr. Dark Inposter testing?
I like the versatility of your bombs. Instead of going for consistency, you have 1 of each different bomb, so your opponent will have to deal with a bomb in a different way whenever they drop. I like this idea.
Despite how it looks on paper the deck is highly consistent in how it plays out match to match. The idea going into this was "threat based control" which in this super diverse format i was forced to diversify my threats.
Early game is spent on tapped shocklands, {farseek}, {blind obediance}, and {abrupt decay}. Sometimes {lingering souls} are used as blockers or to pick off an early planeswalker.
Mid game reveals my first threat (singular! I never invest in the mid and early game without back up in my hand). This is often a walker or {bloodline keeper}. {Garruk relentless} fights of annoyances like {silverblade paladin} and preps to tutor if need be (which is his primary purpose in the deck). {Sorin, lord of innastrad} does a great job of keeping me off the clock against aggro and can (though rarely used) provide a lasting benifit to my many threats.
Late game garruk starts tutoring for the appopriate threats to end the game each with it's own unique purpose.
{Armada wurm}: suspected spot removal end game. The "double ended dildo" as it is affectionately refered to does a great job of ending the game even if they have spot removal. The nature of my early and mid game invokes the wrath spells of my opponent often leaving them with spot kills only.
{Obzedat, ghost council}: suspected wrath, fast clock on my opponent. Opposite the wurm i use Obi Wan (totally want an alt art featuring the jedi ghosts) when i suspect wrath instea of instant speed removal. I rarely attack with him, and if i do it is usually with a {vault of the archangel} backing it up.
{trostani, voice of selesnya}: occasional blocker, army builder, and life gainer. On occasion i will use her to block early game, but her primary purpose is to move my life out of range of direct spells while making an army to avoid combat damage to my life. Simply, she stabalizes me.
{Dark imposter}: spot removal tribal synergy. Yes he is a vamp making bloodline that much better, but his real purpose is in the late game removing nasty threats from the board.
{angel of serenity}: removal and recursion. The removal aspect is only used if it garuntees my victory otherwise her primary purpose is to get back my bombs and mid game cards that fell along the way.
{terminus} and {barter in blood} sweep away opposition while allowing my access to my own creatures caught in the crossfire at a later point. {Thragtusk} provides a great stablization and couples well with the rest of the deck.
The important thing here is that nearly any two cards in this deck have some sort of synergy. Farseek to play faster, obediance to buy time for thought out reactions, life and more life, token and tribal, shuffle and search, it's all connected in a delicate balance. This is one of the best decks I have ever made and am excited to see it play out in the coming weeks.
Thank you CV for prompting this in depth explaination. P.S. he's testing well and serves as a very comfortable option to fall back on.
Sweet breakdown. I like how {Trostani, Selesnya's Voice} has synergy with like all your wincons. For instance, her + {Obzedat, Ghost Council} = life gain out the wazoo!
Yup, i discovered that one by accident in early testing. She was going to get cut until that happened and i took a second look at her.
Rough draft of a red addition