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Decks (Magic The Gathering) => Standard => Topic started by: Tonydaly333 on February 06, 2013, 03:56:03 PM

Title: Omnidoor Thragfire
Post by: Tonydaly333 on February 06, 2013, 03:56:03 PM

Omnidoor Thragfire

60 cards, 0 sideboard


1 {Plains}
1 {Forest}
1 {Kessig Wolf Run}
3 {Hallowed Fountain}
2 {Glacial Fortress}
4 {Hinterland Harbor}
4 {Temple Garden}
1 {Island}
1 {Alchemist's Refuge}
2 {Overgrown Tomb}
4 {Sunpetal Grove}
1 {Steam Vents}

25 lands


1 {Angel of Serenity}
1 {Thragtusk}
1 {Griselbrand}

3 creatures


2 {Sphinx's Revelation}
2 {Gilded Lotus}
3 {Chromatic Lantern}
2 {Terminus}
4 {Supreme Verdict}
2 {Temporal Mastery}
1 {Door to Nothingness}
4 {Increasing Ambition}
1 {Nicol Bolas, Planeswalker}
1 {Staff of Nin}
4 {Farseek}
1 {Omniscience}
1 {Worldfire}
4 {Ranger's Path}

32 other spells


Sideboard

Notes:
Hey everyone I posted this to see everyone's opinion on what gatecrash cards could be swapped out for the omnidoor deck?
Title: Re: Omnidoor Thragfire
Post by: Mikefrompluto on February 06, 2013, 04:05:47 PM
No {worldfire}?
Title: Re: Omnidoor Thragfire
Post by: Tonydaly333 on February 06, 2013, 04:10:34 PM
Updated with staff of nin and worldfire. Removed 2 fog
Title: Re: Omnidoor Thragfire
Post by: Mikefrompluto on February 06, 2013, 05:53:37 PM
I'd fit {oblivion ring} in there somewhere for {staff of nin}.
Title: Re: Omnidoor Thragfire
Post by: Tonydaly333 on February 06, 2013, 07:23:40 PM
I thought of O ring but every player that plays it says the supremes and terminus's are enough. And that staff was recommended by every one of those players mainly for its extra draw ability but also the ping to clear the way of small bodies
Title: Re: Omnidoor Thragfire
Post by: Mikefrompluto on February 06, 2013, 07:32:56 PM
I suggested it for the {staff of nin} + {oblivion ring} + {worldfire} combo.
Title: Re: Omnidoor Thragfire
Post by: Tonydaly333 on February 06, 2013, 07:56:43 PM
Oh I see! Good idea. But what to pull..
Title: Re: Omnidoor Thragfire
Post by: Mikefrompluto on February 06, 2013, 08:00:59 PM
Maybe a {ranger's path}? I only see seven forests in the deck. Four paths might be overkill.
Title: Re: Omnidoor Thragfire
Post by: Calebestes on February 06, 2013, 08:40:37 PM
World fire sucks.   Play tested this deck...it's door everytime.   I always sideboard out world fire.
Title: Re: Omnidoor Thragfire
Post by: Mikefrompluto on February 06, 2013, 08:53:02 PM
{Worldfire} is awesome! It's definitely a card you have to build around.
Title: Re: Omnidoor Thragfire
Post by: Tonydaly333 on February 06, 2013, 11:56:53 PM
Rangers path fetches shock lands bro. And I've only seen it go off with door too. That is of online opponent doesn't quit or paper player doesn't scoop
Title: Re: Omnidoor Thragfire
Post by: Mikefrompluto on February 07, 2013, 12:19:11 AM
Right. 4x {temple garden} + 2x {overgrown tomb} + 1x {forest} = 7x forests, bro.
Title: Re: Omnidoor Thragfire
Post by: Tonydaly333 on February 07, 2013, 05:37:54 AM
Apologies bro. Misread. Hasn't given me problems yet.
Title: Re: Omnidoor Thragfire
Post by: Mikefrompluto on February 07, 2013, 08:08:09 AM
It's all good!