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Decks (Magic The Gathering) => Commander => Topic started by: Ohthenoises on February 04, 2013, 08:30:39 AM

Title: Krenko's Commandos
Post by: Ohthenoises on February 04, 2013, 08:30:39 AM
Krenko's Commandos

100 cards, 0 sideboard


34 {Mountain}
1 {Valakut, the Molten Pinnacle}

35 lands


1 {Kiki-Jiki, Mirror Breaker}
1 {Goblin Warchief}
1 {Warren Instigator}
1 {Goblin Chieftain}
1 {Mogg War Marshal}
1 {Goblin Recruiter}
1 {Preyseizer Dragon}
1 {Clickslither}
1 {Zealous Conscripts}
1 {Bloodmark Mentor}
1 {Spikeshot Elder}
1 {Goblin Assassin}
1 {Sensation Gorger}
1 {Arms Dealer}
1 {Lightning Crafter}
1 {Inferno Titan}
1 {Goblin Matron}
1 {Krenko, Mob Boss}
1 {Goblin Ringleader}
1 {Skirk Fire Marshal}
1 {Goblin King}
1 {Moggcatcher}
1 {Patron of the Akki}
1 {Voracious Dragon}
1 {Hellrider}
1 {Gempalm Incinerator}
1 {Goblin Lackey}
1 {Siege-Gang Commander}
1 {Legion Loyalist}
1 {Chancellor of the Forge}
1 {Hoarding Dragon}
1 {Skirk Prospector}

32 creatures


1 {Five-Alarm Fire}
1 {Gilded Lotus}
1 {Umbral Mantle}
1 {Ashnod's Altar}
1 {Warstorm Surge}
1 {Fervor}
1 {Coat of Arms}
1 {Goblin Bombardment}
1 {Lightning Greaves}
1 {Basilisk Collar}
1 {Sol Ring}
1 {Jar of Eyeballs}
1 {Akroma's Memorial}
1 {Fireball}
1 {Mana Echoes}
1 {In the Web of War}
1 {Eldrazi Monument}
1 {Thornbite Staff}
1 {Reverberate}
1 {Wild Ricochet}
1 {Comet Storm}
1 {Koth of the Hammer}
1 {Swiftfoot Boots}
1 {Stranglehold}
1 {Burn at the Stake}
1 {Goblin Warrens}
1 {Blasting Station}
1 {Vandalblast}
1 {Reforge the Soul}
1 {Illusionist's Bracers}
1 {Wheel of Fate}
1 {Word of Seizing}
1 {Shared Animosity}

33 other spells


Sideboard

Notes:
{Krenko, Mob Boss} as commander. Meant to be primarily combo but can win via aggro and swarm. Main combos include: {Kiki-Jiki Mirror Breaker} + {Lightning Crafter}/{Zealous Conscripts} and {Krenko, Mob Boss} + {Thornbite Staff}/{Umbral Mantle}. Thoughts?
Title: Re: Krenko's Commandos
Post by: Gorzo on February 04, 2013, 03:28:06 PM
This deck scares the crap out if me. Then I saw {Illusionist's Bracers} and started to weep tears of joy.  That, sir, is a lot of goblins. Love it.

I can't really think of much to suggest here. Maybe {Swiftfoot boots} as an extra copy (sort of) of {lightning greaves} for hasting Krenko? Edit: which I see now you already have. Derp.

Honestly you have every single card I can think of wanting in this deck off the top of my head :P
Title: Re: Krenko's Commandos
Post by: Rpbarber on February 04, 2013, 03:30:59 PM
Might want to think about adding  {Splinter Twin}. There are a few combos that can stem from it and maybe throw  {Anger} in.  And last but not least I could see  {Blood Moon} being fun for your opponents.
Title: Re: Krenko's Commandos
Post by: Ohthenoises on February 04, 2013, 05:37:58 PM
Quote from: Rpbarber on February 04, 2013, 03:30:59 PM
Might want to think about adding  {Splinter Twin}. There are a few combos that can stem from it and maybe throw  {Anger} in.  And last but not least I could see  {Blood Moon} being fun for your opponents.

I have a {splinter twin} on hand, where would you suggest I add it?

{Anger} I have found to be unreliable. While it's true I have a lot of sac outlets I don't have a lot of non-Goblin sac outlets.

I've been on the fence about blood moon. It's good in competitive but I just feel like it doesn't dick people over enough of the time for my purposes.

Title: Re: Krenko's Commandos
Post by: Rpbarber on February 04, 2013, 06:44:38 PM
I would probably take out the  {Jar of Eyeballs}. I just see where it would help you as much as  {Splinter Twin}.
Title: Re: Krenko's Commandos
Post by: Ohthenoises on February 04, 2013, 09:35:24 PM
Quote from: Rpbarber on February 04, 2013, 06:44:38 PM
I would probably take out the  {Jar of Eyeballs}. I just see where it would help you as much as  {Splinter Twin}.

Any other slots? {jar of eyeballs} has been amazing in every match it hits by virtually allowing me to stack my deck. It takes some work but if I'm going infinite and I'm missing that one last bit for the killshot (like {fireball} for example) it allows me to tutor for it then stack my deck how I want.
Title: Re: Krenko's Commandos
Post by: Rpbarber on February 04, 2013, 09:43:20 PM
The  {Umbral Mantle} is the only other thing I would consider taking out, but it's your deck bro you do your thing.
Title: Re: Krenko's Commandos
Post by: Ohthenoises on February 05, 2013, 05:45:49 PM
Only problem with removing {umbral mantle} is that it goes infinite with {skirk prospector} and {mana echoes}.
Title: Re: Krenko's Commandos
Post by: Juggalonoke on February 06, 2013, 01:30:53 AM
Quote from: Ohthenoises on February 05, 2013, 05:45:49 PM
Only problem with removing {umbral mantle} is that it goes infinite with {skirk prospector} and {mana echoes}.
Little sense here an don't see this combo please explain. Btw LOVE this deck thinking about switching up my Kiki jiki to match the combos lol
Title: Re: Krenko's Commandos
Post by: Ohthenoises on February 06, 2013, 07:15:17 AM
{Umbral mantle} says pay {3} and {untap}. {Skirk Prospector} and {mana echoes} both provide mana.
Title: Re: Krenko's Commandos
Post by: Gorzo on February 06, 2013, 01:31:08 PM
{Caged Sun} naming red just popped into my head...
Title: Re: Krenko's Commandos
Post by: Revils on February 06, 2013, 07:22:25 PM
{krenko,mob boss} {goblin chieftain}            {skirk prospector} For unlimited goblin tokens . This combo works only on edh. And you need lots of token goblins to sacrifice for lands.  Goblin decks are really cool, fast and vicious. Lol
Title: Re: Krenko's Commandos
Post by: Ohthenoises on February 06, 2013, 09:54:23 PM
I just got a {Goblin Sharpshooter}. Does anyone have any ideas on where it could go in?
Title: Re: Krenko's Commandos
Post by: whitedrake on February 10, 2013, 08:38:15 PM
Maybe u considered bfr but I miss  {Goblin Grenade} there... I love that card...:D
Title: Re: Krenko's Commandos
Post by: Ohthenoises on February 10, 2013, 09:04:24 PM
5 damage is pretty limited as a one time spell.
Title: Re: Krenko's Commandos
Post by: whitedrake on February 11, 2013, 01:53:22 AM
Ah forgetting that in EDH players have 40 lives...:D

But still I love the card....:D