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Decks (Magic The Gathering) => Standard => Topic started by: 8AuGuR8 on February 03, 2013, 01:03:26 AM

Title: Azorius Control, HELP NEEDED
Post by: 8AuGuR8 on February 03, 2013, 01:03:26 AM

Azorius Control, HELP NEEDED

60 cards, 0 sideboard


9 {Island}
3 {Hallowed Fountain}
7 {Plains}
2 {Azorius Guildgate}

21 lands


2 {Doomed Traveler}
3 {Lyev Skyknight}
1 {Dungeon Geists}
4 {Arctic Aven}
2 {Talrand, Sky Summoner}
3 {Azorius Arrester}

15 creatures


2 {Think Twice}
3 {Azorius Charm}
3 {Unsummon}
1 {Blustersquall}
2 {Detention Sphere}
2 {Dissipate}
1 {Sphinx's Revelation}
3 {Midnight Haunting}
3 {Feeling of Dread}
1 {Syncopate}
3 {Spectral Flight}

24 other spells


Sideboard

Notes:
I want to know a few things: should i splash red for boros charm? Should i play angel of serenity? Also i want to have 4 doomed travellers and maybe even 2 more dungeon geists, can someone help me figure this stuff out? I will give karma
Title: Re: Azorius Control, HELP NEEDED
Post by: Zman47 on February 03, 2013, 01:06:47 AM
I use  {Angel of Serenity} in my blue and white deck. It works good in there.
Title: Re: Azorius Control, HELP NEEDED
Post by: Silent1236 on February 03, 2013, 02:32:22 AM
I don't know about {Angel of Serenity}.  She seems good, and you can exile your own creatures from the graveyard to essentially "reanimate" them, but she just doesn't do much in my experience.  Usually, I drop her and maybe snag one creature, but more often than not, she's a 5/6 flyer for {4}{W}{W}{W}.  That triple white kinda ruins it :-\.  You should also take in consideration that I play casually with a friend using bant enchantments.  So he usually plays nothing but {Geist of Saint Traft}.  Just my 2 cents on AoS though.
Title: Re: Azorius Control, HELP NEEDED
Post by: Ejazz00 on February 03, 2013, 02:36:16 AM
For lands alone I'd make that 4 hollowed fountain. Also do glacial fortress. Will correct a lot of mana problems.
Title: Re: Azorius Control, HELP NEEDED
Post by: Ejazz00 on February 03, 2013, 02:39:30 AM
Also I like Geist of Saint Traford, best 3 drop I think. Have you thought about bant? That's what I run and normally go 5-1 or 6-0 on fmn.
Title: Re: Azorius Control, HELP NEEDED
Post by: Silent1236 on February 03, 2013, 02:41:01 AM
Oh, and while I'm thinking of mana, I'd say run 24 lands minimum in control.  Probably 25.
Title: Re: Azorius Control, HELP NEEDED
Post by: Kaleo42 on February 03, 2013, 03:21:08 AM
Control in this format doesnt work with under 25 lands. I can comfortably stand by that statement till the next set but more than likely long adter that as well.

You dont have {snapcaster mage} in here so 1,2,3s of dont make sense. Look at the matchups you are likely to see and need to win game one and fill your spell cache with only 3 and 4 ofs that are most relevant in those matchups. Without {ponder}, {preordain}, or {snapcaster mage} to help make better use of 1 and 2 ofs in your deck by filtering and reusing you're just likely to run into irrelevant answers or too few of the relevant ones.