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Decks (Magic The Gathering) => Standard => Topic started by: Mikefrompluto on February 01, 2013, 08:29:31 AM

Title: Jundfire 2.0
Post by: Mikefrompluto on February 01, 2013, 08:29:31 AM

Jundfire 2.0

60 cards, 0 sideboard


1 {Temple Garden}
2 {Mountain}
3 {Plains}
4 {Overgrown Tomb}
4 {Swamp}
4 {Forest}
3 {Dragonskull Summit}
3 {Rootbound Crag}

24 lands


2 {Centaur Healer}
3 {Axebane Guardian}
3 {Fiend Hunter}
2 {Deathrite Shaman}
2 {Thragtusk}
1 {Griselbrand}

13 creatures


3 {Chromatic Lantern}
3 {Increasing Ambition}
3 {Gilded Lotus}
3 {Treasured Find}
3 {Tracker's Instincts}
2 {Worldfire}
3 {Faithless Looting}
3 {Mulch}

23 other spells


Sideboard

Notes:
This deck is so much fun. I took a few card ideas from Kaleo's Worldfire Challenge and have played it against a few different decks. It does pretty well. Earliest i got it to go off was T6. {Mulch}, {Faithless Looting}, {Tracker's instinct}, and {increasing ambition} help me get there, and {treasured find} grabs anything i might chuck into the GY that I might need.