{Zirilan of the Claw} + {Balefire Dragon} +
{Infiltrator's Magemark}.
This is designed to be a one shot BBQ effect on your opponant.
To be able to recycle the dragon and magemark, have a {wheel of sun and moon} in play.
To keep the dragon around and still have the desired effect, imprint a {flicker} on a {panoptic mirror} and have a {fervor} in play, use zirilin to summon the dragon at the beginning of your turn and the mirror to {flicker} it before putting the magemark on the dragon.
The {Infiltrator's Magemark} seems to serve no purpose, since it only applies to enchanted creatures
Hunh? Confused look.
The order was right, as the combo as it originally stood was meant as a one shot mass critter fry.
Had since modified it so you can understand it better.
The {infiltrator's Magemark} is vital, as it in itself is an aura, thus including the creature it enchants in the unblockable except by defender effect.
{whispersilk cloak}
Quote from: Testset on January 24, 2013, 11:55:38 AM
I presume then that you already have {Zirilan of the Claw} on the battlefield and are stacking it above the mirror's trigger.
Why dedicate the {Panoptic Mirror} to Flicker when you can just hardcast it after combat, take {Fervor} out of the picture and have something more useful cast by the Mirror?
Think {Zirilan of the Claw} would be used but once? I am sure anyone would want a repeating way to get out and keep dragons for a total of 3.
Quote from: Double-O-Scotch on January 24, 2013, 11:54:11 AM
{whispersilk cloak}
{Infiltrator's Magemark} is far more versatile, as it effects all creatures you control that have any auras on them.
Quote from: Testset on January 24, 2013, 12:00:03 PM
Since you had enough to cast Fervor and a Mirror, you've got a significant amount of mana anyways, so the free casting shouldn't be significant. You can even skip {W} and use {Sundial of the Infinite} to keep him. This is reusable.
Significant, maybe, however the mirror lets {flicker} be cast repeatedly, once per turn.
The sundial is useful, yes.
Quote from: Testset on January 24, 2013, 12:10:12 PM
But you can skip {U} by using the {Whispersilk Cloak} and won't have to retrieve it or re-cast it. By using the Sundial and the Cloak, you only need {R}. Then you can go any blend of colors you wish, even mono-{R}. You won't even need to re-equip it and your unblockable dragon will have shroud to keep pummeling them next turn. If my memory serves me right, equipping the cloak is cheaper than casting the Magemark. You would likely have the legendary guy protected by the cloak when you enter this turn. Needless to say, that shroud will be handy for a target that juicy...
True, and you can do that, yet having the magemarks in the mix will give you that much of an edge when using the synergy of the deck, as you will have multiple dragons to get, and if you have other magemarks to use, they act like sliver effects in giving all other enchanted creatures you control the ability they give the creature they enchant.
And most of the time, decks you run dragons in will be multi colored...
Quote from: Deathseide on January 24, 2013, 12:03:48 PM
Quote from: Double-O-Scotch on January 24, 2013, 11:54:11 AM
{whispersilk cloak}
{Infiltrator's Magemark} is far more versatile, as it effects all creatures you control that have any auras on them.
I think you have a very big misunderstanding of enchantments and auras.
The Magemark sticks to only one creature and is bound to it.
Feedback is just fine.
Quote from: Fenster on January 24, 2013, 03:28:40 PM
Quote from: Deathseide on January 24, 2013, 12:03:48 PM
Quote from: Double-O-Scotch on January 24, 2013, 11:54:11 AM
{whispersilk cloak}
{Infiltrator's Magemark} is far more versatile, as it effects all creatures you control that have any auras on them.
I think you have a very big misunderstanding of enchantments and auras.
The Magemark sticks to only one creature and is bound to it.
I do know about enchantments and auras, as aura is just another term for enchant creature.
I am not saying you can jump the magemark to other creatures, but am saying the ability the magemark gives also is given to any and all creatures you control that have an enchantment on them, otherwise why would the {infiltrator's magemark}, or in fact pretty much any magemark, say 'creatures you control that are enchanted'?
If the ability was creature specific, then it would specify 'creature enchanted by'
And yes, sorry about misunderstandings, integrating in the sundial along with the {fervor} and the {flicker} imprinted mirror,
Using the zirilin at the beginning of your turn, {flicker} effect it with the mirror, and with {fervor} in play, use zirilin again to bring out a second dragon, enchant one with the magemark and the other with something like a red or blue {rancor} effect.
Swing, and once done with everything else, use the sundial to negate the exile effect
My sincere apologies i never read the card correctly!
Alas it is shameful to be a fool!
I definitly know the feeling of being a fool, especially my reaction to feedback...