1 {Mountain} 3 {Swamp} 1 {Island} 4 {Blood Crypt} 4 {Steam Vents} 4 {Drowned Catacomb} 4 {Dragonskull Summit} 4 {Sulfur Falls}
25 lands
4 {Vampire Nighthawk} 4 {Bloodline Keeper} 2 {Olivia Voldaren}
10 creatures
2 {Mutilate} 3 {Izzet Charm} 4 {Sign in Blood} 2 {Nicol Bolas, Planeswalker} 4 {Rakdos's Return} 2 {Gilded Lotus} 2 {Jace, Architect of Thought} 2 {Liliana of the Veil} 2 {Searing Spear} 2 {Tribute to Hunger}
25 other spells
Sideboard
2 {Sever the Bloodline} 3 {Cyclonic Rift} 2 {Dreadbore} 2 {Killing Wave} 4 {Pillar of Flame} 2 {Curse of Death's Hold}
15 sideboard cards
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Still working on getting some more cards. What are your guys opinions of {evolving wilds} vs {shimmering grotto}
They're both dirt cheap, have a playset of both. {Shimmering Grotto} doesn't slow you down as much.
Edit: I really depends on your deck's strat and on the CC's of your spells.
I need to get a {snapcaster mage} I haven't got a single one out of some crazy amount of boosters but at the DKA prerelease so dude pulls a foil and a regular one...
Don't use belltower sphinx....
Don't have any snapcasters... What would be another "ok" sub?
Quote from: MaDeM MaD on February 07, 2012, 12:38:57 PM
Don't have any snapcasters... What would be another "ok" sub?
{Invisible Stalker} is a decent sub.
Quote from: MaDeM MaD on February 07, 2012, 12:38:57 PM
Don't have any snapcasters... What would be another "ok" sub?
Really can't sub that guy without going with a completely different kind of creature. His ability is so unique....and awesome!!!!
Do whatever you want, just don't run bellower sphinx, it is saddd :((((
Quote from: cltrn81 on February 07, 2012, 02:26:00 PM
Quote from: MaDeM MaD on February 07, 2012, 12:38:57 PM
Don't have any snapcasters... What would be another "ok" sub?
Possibly {Past in flames} effect wise, but you'll be strapped for mana.
Really can't sub that guy without going with a completely different kind of creature. His ability is so unique....and awesome!!!!
Changed out the sphinx for delver. Seems to be Pretty effective when they come out. The whole idea of thIs deck I's to hold other decks off until my keepers get online and then it's pretty much game over.
The blindness are bad , cut them for black sun's zenith and cut the fire balls for one more ponder and a devil's play or just 2 devil's play. Cut the twisted images for one mana leak and one dissipate. That's how I would run it.
I would use those if i had some lol. My decks have been made with cards i already own. still playtesting it I feel like the blindness has worked pretty well. People throw the majority of their attackers and really cuts or nullifies the damage all together. I feel the card I need most is {snapcaster mage} ... would be down for a BSZ
I've never felt devils play is very good... Maybe it's just me, I'd rather be able to hit different targets if needed.
Yeah, snaps are great if you can get them, but if r on a budget you don't really need then. The blindness is just a bad fog, there are many better cards you could play,try 4 incenerates instead of the blindness and the twists.
Updated
The deck does look a lot better, at least there are no bad cards in it.
If you can get them, take out the delivers and one keeper for 4 snap mages, than the ponders need to be forbidden alchemy.
He mentioned not having access to snap casters earlier.
Sweet deck! I thought it looked funky at first but this plays pretty well (1vs1) vs my roommates mono green.
Yeah I think the only duel I've lost with it was against a RDW that got me with a morbid {brimstone volley}... other then that the Olivia and keeper are such big threats that people don't know when to use their removal. Even when the do try to remove them it normal gets countered. If everything goes as plan the games typically don't go past 6-7 turns
Quote from: Greymind on February 14, 2012, 10:59:42 AM
Sweet deck! I thought it looked funky at first but this plays pretty well (1vs1) vs my roommates mono green.
The same guy your building you b/w token deck to beat?? If that's the case just run mine. Only problem is it tends to make friends mad : ( lol
I will be playtesting this deck. :)
Nice, thanks
What do you guys think of {dungeon geist}?
Quote from: MaDeM MaD on February 28, 2012, 03:18:28 PM
What do you guys think of {dungeon geist}?
It's great control, it's like having a pacifism onboard. Helps heaps with agro and control decks. 4 mana really isn't that hard, and by that time they should have something that you need to deal with.
It will force them to do something about that card.
Quote from: Wally on February 28, 2012, 03:35:26 PM
Quote from: MaDeM MaD on February 28, 2012, 03:18:28 PM
What do you guys think of {dungeon geist}?
3/3 flier for four? Great! Locks down your opponent's biggest threat! Gimmie four!
It's great control, it's like having a pacifism onboard. Helps heaps with agro and control decks. 4 mana really isn't that hard, and by that time they should have something that you need to deal with.
It will force them to do something about that card.
Main board these and sb the delvers? I've been using the blockers as early beaters or at worst a chump blocker.
Quote from: MaDeM MaD on February 28, 2012, 04:42:53 PM
Main board these and sb the delvers? I've been using the blockers as early beaters or at worst a chump blocker.
Keep all your creatures, add the geists.
Sb the suns and slagstorms.
Gonna be taking this deck to a SCG invitational this weekend. I want it to do good lol
Back from retirement!!! I've been working on this. I can't wait for Gatecrash. Grixis control will thrive againī
Updated
Updated
Added sideboard. Not sure what to change to the deck. Open to all suggestions, except {bonfire of the damned}
Quote from: MaDeM MaD on October 15, 2012, 12:26:49 AM
Updated
Added sideboard. Not sure what to change to the deck. Open to all suggestions, except {bonfire of the damned}
I say add bonfire of the damned. Lol. Jk
Lol