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Magic (The Gathering) => Combo Corner => Topic started by: Rass on February 05, 2012, 03:10:39 AM

Title: Ok take two
Post by: Rass on February 05, 2012, 03:10:39 AM
ok I think this may work
{Doomed traveler}+{undying evil}={demon at death's gate}  on turn two

Summon the traveler on turn one

Turn two
Cast undying on doomed traveler sacrifice him and the spirit. Then sacrifice the traveler again to be three sacrificed creatures. Give six life.
Boom you now have a 9/9 and a 1/1 ready to attack on turn 3.

I think it would work

And if it does toss in a {tainted strike} for some S&G's
Title: Re: Ok take two
Post by: Mikeestheman on February 05, 2012, 03:33:56 AM
If says sacrifice 3 BLACK creatures. So it won't work.
Title: Re: Ok take two
Post by: Rass on February 05, 2012, 10:14:26 AM
Ok then I guess you need two one casting cost black creatures and the undying instant.  Then it may work
Title: Re: Ok take two
Post by: cltrn81 on February 05, 2012, 10:30:27 AM
Turn 1 {swamp} then {dark ritual} cast  2 {gravecrawler} sac one and pay to recast the one you sac'd, then sac both of them for a total of 3 black creatures and TaDa you have your 9/9 flying trample out turn 1.  Dream hand ofcourse.
Title: Re: Ok take two
Post by: Rass on February 05, 2012, 10:39:03 AM
There is also that one casting ghoul in innistirad
Title: Re: Ok take two
Post by: BlackJester on February 05, 2012, 10:43:26 AM
Wrong again, Ras.;)
You need to sac all creatures at once. The Undying trigger won't return the creature until after the cost of the spell has been paid and the spell is put on the stack.
Title: Re: Ok take two
Post by: Rass on February 05, 2012, 10:54:30 AM
Oh well ok I guess take my combos I'm not too good at this
Title: Re: Ok take two
Post by: BlackJester on February 05, 2012, 10:57:44 AM
It's a good way to learn rules. Keep at it.
Title: Re: Ok take two
Post by: BadLuckIrish on February 07, 2012, 01:59:31 AM
Quote from: cltrn81 on February 05, 2012, 10:30:27 AM
Turn 1 {swamp} then {dark ritual} cast  2 {gravecrawler} sac one and pay to recast the one you sac'd, then sac both of them for a total of 3 black creatures and TaDa you have your 9/9 flying trample out turn 1.  Dream hand ofcourse.
How would you sac it? If i remembers the Jesters words that he told me you cannot sac a creature for no reason.
Title: Re: Ok take two
Post by: BlackJester on February 07, 2012, 02:04:40 AM
Quote from: cltrn81 on February 05, 2012, 10:30:27 AM
Turn 1 {swamp} then {dark ritual} cast  2 {gravecrawler} sac one and pay to recast the one you sac'd, then sac both of them for a total of 3 black creatures and TaDa you have your 9/9 flying trample out turn 1.  Dream hand ofcourse.

You have to pay the costs all at once.  You can't partially pay by sac'ing one creature, re-casting it, or have it come back with undying and then sac it again.  Sorry.
Title: Re: Ok take two
Post by: cltrn81 on February 07, 2012, 08:21:05 AM
Quote from: BadLuckIrish on February 07, 2012, 01:59:31 AM
Quote from: cltrn81 on February 05, 2012, 10:30:27 AM
Turn 1 {swamp} then {dark ritual} cast  2 {gravecrawler} sac one and pay to recast the one you sac'd, then sac both of them for a total of 3 black creatures and TaDa you have your 9/9 flying trample out turn 1.  Dream hand ofcourse.
How would you sac it? If i remembers the Jesters words that he told me you cannot sac a creature for no reason.

Sacing it was part of the three creatures you need to sac for {demon of deaths gate} but like BJ said....they all have to be sac'ed at once do NM.