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Decks (Magic The Gathering) => Standard => Topic started by: Juggalonoke on January 12, 2013, 01:01:47 AM

Title: B/R/G Zombies need help please
Post by: Juggalonoke on January 12, 2013, 01:01:47 AM
B/R/G Zombies

60 cards, 0 sideboard


2 {Vault of the Archangel}
4 {Dragonskull Summit}
4 {Isolated Chapel}
4 {Blood Crypt}
4 {Woodland Cemetery}
2 {Forest}
4 {Overgrown Tomb}
2 {Mountain}

26 lands


3 {Vexing Devil}
2 {Lotleth Troll}
3 {Hellrider}
2 {Jarad, Golgari Lich Lord}
4 {Gravecrawler}
4 {Geralf's Messenger}

18 creatures


3 {Searing Spear}
3 {Rancor}
2 {Abrupt Decay}
4 {Pillar of Flame}
2 {Dreadbore}
2 {Sever the Bloodline}

16 other spells


Sideboard
Title: Re: B/R/G Zombies
Post by: Juggalonoke on January 12, 2013, 01:04:25 AM
Could use help with balancing mana/main decked spells and what should stay and go/ sideboard. I know I'm going to be running  {Slaughter Games} sideboard Atleast but idk what else to run
Title: Re: B/R/G Zombies
Post by: Juggalonoke on January 12, 2013, 01:58:54 PM
Quote from: Potticus on January 12, 2013, 04:41:17 AM
Aristocrats maybe

2 more pillars no questions asked for sideboard.

2-3 bonfires for creature heavy decks. Maybe tragic slips?
I honestly don't like aristocrat for some reason not to sure why.
Was thinking of running 4 pillars main decked.
I find tragic slip to be to much of a hit or miss card now. And I don't want to use bonfires just because of that new counter target spell with X in its cost card EVERY one is gonna be useing him.
Could still use help on mana also I KNOW I don't have enough lol
Title: Re: B/R/G Zombies
Post by: Juggalonoke on January 14, 2013, 01:41:11 PM
Edited spells to add a play set of  {Searing Spear} and  {Pillar of Flame}... Still need help with mana pool I've play tested on cockatrice as is and it seems to be a hit or miss on land draws and drops. Any suggestions would be helpful
Title: Re: B/R/G Zombies need help please
Post by: Mikefrompluto on January 14, 2013, 01:46:48 PM
Swap {isolated chapel} for {Rootbound crag} maybe?
Title: Re: B/R/G Zombies need help please
Post by: Juggalonoke on January 14, 2013, 02:02:49 PM
Quote from: Mikefrompluto on January 14, 2013, 01:46:48 PM
Swap {isolated chapel} for {Rootbound crag} maybe?
The chapels are for the activation cost on  {Vault of the Archangel} kind of needed for longer games. But Ty I forgot to add  {Rootbound Crag} all together
Title: Re: B/R/G Zombies need help please
Post by: Seth5000 on January 14, 2013, 02:05:46 PM
I would run another lothlet troll for sideboard add 2 slaughter games maybe a couple murders
Title: Re: B/R/G Zombies need help please
Post by: Mikefrompluto on January 14, 2013, 02:06:23 PM
Ah yes. I skipped over the vault.
Title: Re: B/R/G Zombies need help please
Post by: InfinitiveDivinity on January 14, 2013, 05:16:08 PM
Oh wow! My baby, look how you have grown! I kinda stopped evolving mine, minus a few minor changes. I really like where you took this, Red is a great color to mix with.
Title: Re: B/R/G Zombies need help please
Post by: Dudecore on January 14, 2013, 05:16:09 PM
Every deck in modern is running {Deathrite Shaman}. Perhaps there is something to it? I dunno.
Title: Re: B/R/G Zombies need help please
Post by: Juggalonoke on January 14, 2013, 05:34:42 PM
Quote from: InfinitiveDivinity on January 14, 2013, 05:16:08 PM
Oh wow! My baby, look how you have grown! I kinda stopped evolving mine, minus a few minor changes. I really like where you took this, Red is a great color to mix with.
Hahaha yea it's been so much fun playing on cockatrice when it runs correctly