4 {Mishra's Factory} 1 {Mountain} 2 {Wasteland} 2 {Misty Rainforest} 3 {Island} 3 {Scalding Tarn} 3 {Volcanic Island} 2 {Steam Vents}
20 lands
2 {Snapcaster Mage} 1 {Vendilion Clique} 3 {Delver of Secrets} 1 {Grim Lavamancer} 3 {Phyrexian Dreadnought}
10 creatures
2 {Standstill} 1 {Vision Charm} 2 {Ponder} 1 {Counterbalance} 1 {Daze} 2 {Surgical Extraction} 2 {Fling} 1 {Counterspell} 3 {Lightning Bolt} 1 {Sensei's Divining Top} 4 {Stifle} 4 {Force of Will} 4 {Brainstorm} 2 {Divert}
30 other spells
Sideboard
2 {Torpor Orb} 1 {Mindbreak Trap} 2 {Flusterstorm} 2 {Trickbind} 2 {Pithing Needle} 1 {Hydroblast} 2 {Smash to Smithereens} 3 {Red Elemental Blast}
15 sideboard cards
|
Hey all, I'm playing in a legacy tournament on Sunday (hopefully if my wife gets over her cold) and this is the deck I put together including a completed sideboard. I'm open to any suggestions though I'm relatively limited in what additional cards I have available to use. Please post feedback.
Thanks!
Maybe more guttersnipers, and what about your friend Talrand the Sky Summonner?
Quote from: DemonicWolf on January 12, 2013, 06:33:47 AM
Maybe more guttersnipers, and what about your friend Talrand the Sky Summonner?
I'm trying to keep my CMC low. The {Guttersnipe} is the most expensive spell in the main board. {Talrand, Sky Summoner} would be good but I think he would be too hard to get out.
Ok, so I made it out to the event! Sorta... I made top 8 out of 26 and then had to leave so I'm not sure how far I would have gone. I went 3-0-1 + and intentional draw into top 8. I played 3 net decks and a home brew.
2-1 Jund
2-1 Esper stone blade
2-0 cool homebrew enchantment based deck
1-1-1 another Stoneblade deck
I'm super stoked with how the deck plays. It definitely needs some tweaks but I finished the deck last night, my first game with it was literally game 1 of the tournament.
Is the idea to {fling} {phyrexian dreadnought} for 12 rather than sac the creatures for it?
Quote from: Mikefrompluto on January 14, 2013, 10:57:11 AM
Is the idea to {fling} {phyrexian dreadnought} for 12 rather than sac the creatures for it?
Yeah I borrowed that deck tech from Karrthus. It was clutch in 2 games. My best game was Turn 1 {Sensei's Divining Top}
Turn 2 {Stifle} + {Phyrexian Dreadnought}
Turn 3 swing for 12, {Fling}
Another game an opponent was at 3 life after I swung with 2 flipped delvers and I flung one for exactly lethal.
My opponent was like, "Oh... Yep, that'll do it!" He was a good sport about it.
Oh man. That's evil hahah.
Modified slightly.
I think this deck is complete. Any thoughts?
Bump for purposes of comparison.
Question:
If you cast {Phyrexian Dreadnought} and cast {Fling} before dreadnought resolves, dealing the twelve damage with out having to sac the ccreatures totaling up to 12 power?
Quote from: Crisys on May 10, 2013, 01:42:30 PM
Question:
If you cast {Phyrexian Dreadnought} and cast {Fling} before dreadnought resolves, dealing the twelve damage with out having to sac the ccreatures totaling up to 12 power?
Heck yes you can. It's another out to having a 'nought in your hand.
Would that work with {Death's Shadow} or would the -x/-x take effect before resolution?