Mono-Green Fight Club 94 cards, 30 sideboard 22 {Forest} 22 lands 4 {Ulvenwald Tracker} 4 {Thragtusk} 4 {Somberwald Sage} 4 {Predator Ooze} 4 {Elder of Laurels} 2 {Yeva, Nature's Herald} 4 {Young Wolf} 4 {Acidic Slime} 30 creatures 4 {Hunger of the Howlpack} 4 {Prey Upon} 4 {Giant Growth} 12 other spells Sideboard Mana ramp splash white sideboard 4 {Dawntreader Elk} 4 {Plains} 4 {Avacyn's Pilgrim} 3 {Collective Blessing} Aggro sideboard 4 {Kessig Cagebreakers} 4 {Predatory Rampage} 4 {Craterhoof Behemoth} 3 {Champion of Lambholt} 30 sideboard cards Notes: First I would like to thank someone for the first strategy, and that person is, DemonicWolf! Thanks for the strategy! Turn one, one land, then play {young wolf}. Turn two, play a land then play {prey upon}. After {young wolf} comes back play {hunger of the howlpack} to give you a 5/5 turn 2. Yeva, is there to give a surprise fighter, especially if that surprise fighter is, {predatory ooze} or {thragtusk}. Then things get annoying... The {somberwald sage} is there to help get creatures out with Yeva out of course. The {giant growth} and {elder of laurels} are there for quick and unexpected power when needed. Please post extreme criticism if necessary! :) |