Door Of Defense 60 cards, 0 sideboard 6 {Mountain} 7 {Island} 2 {Reliquary Tower} 5 {Forest} 20 lands 4 {Fog Bank} 4 {Axebane Guardian} 4 {Hover Barrier} 4 {Laboratory Maniac} 4 {Doorkeeper} 4 {Galvanic Alchemist} 4 {Door to Nothingness} 4 {Devil's Play} 4 {Chromatic Lantern} 4 {Increasing Confusion} 16 other spells Sideboard Notes: My deck once gatecrash comes out. Win conditions: Door to nothingness, entreat the angels for a lot and attack next turn, doorkeeper opponents deck. Enter the infinite and omniscience for fun |
Quote from: FlickerYourOwnIdentity on January 07, 2013, 10:40:34 PMThis is combo, youre talking like an aggro player. I top 8 regularly in a 30-60 people fnm including 8 of the state's top players. I havent one a game before turn 7 since rotation.
This has potencial to be a solid deck, but if your playing against rakdos nowadays, (and if you include the new battalion effect to throw in with hellrider) then you will lose fast. Before I go any further into the deck, I must ask you a question. (I use this standard for all my decks and trust me it works) Will this deck win me the game by turn 3-4? If so amazing deck, 5-6 is acceptable and will win quite a bit but the record will be a little above an even win/loss ratio. 7-8 is unacceptable and you will lose most of the time. I'm looking forward to your reply! :)
Quote from: Kaleo42 on January 07, 2013, 11:06:26 PMI probably am talking like an aggro player, thanks for telling me, haven't played control since rotation either. Control was good for me then... Good luck with the deck though! :)Quote from: FlickerYourOwnIdentity on January 07, 2013, 10:40:34 PMThis is combo, youre talking like an aggro player. I top 8 regularly in a 30-60 people fnm including 8 of the state's top players. I havent one a game before turn 7 since rotation.
This has potencial to be a solid deck, but if your playing against rakdos nowadays, (and if you include the new battalion effect to throw in with hellrider) then you will lose fast. Before I go any further into the deck, I must ask you a question. (I use this standard for all my decks and trust me it works) Will this deck win me the game by turn 3-4? If so amazing deck, 5-6 is acceptable and will win quite a bit but the record will be a little above an even win/loss ratio. 7-8 is unacceptable and you will lose most of the time. I'm looking forward to your reply! :)
Quote from: Gorzo on January 08, 2013, 09:44:18 AMi posted a similar deck to the one Gorzo mentioned and I was gonna add door to nothingness, ill bump it after I update
All those defenders and Axebane guardians... Have you considered {Galvanic Alchemist}? Infinite mana combo if you soulbind it with Axebane and have 3 other defenders. Would allow you to cast your {Entreat the angels} for 1000 angels, or even add other X spells as win conditions, like {Devil's Play} or {Increasing Confusion}. Someone posted a defender mill deck on here using this and increasing confusion and {Sands of Delerium}. I built it because i loved the concept, and have to say its probably the most fun I've had playing standard.