B/R/W 69 cards, 9 sideboard
3 {Mountain} 1 {Vault of the Archangel} 4 {Blood Crypt} 4 {Dragonskull Summit} 4 {Clifftop Retreat} 3 {Swamp} 1 {Plains} 4 {Isolated Chapel}
24 lands
2 {Falkenrath Aristocrat} 1 {Angel of Glory's Rise} 3 {Fiend Hunter}
6 creatures
4 {Tragic Slip} 4 {Dreadbore} 1 {Rakdos Keyrune} 4 {Pillar of Flame} 1 {Elixir of Immortality} 2 {Sever the Bloodline} 4 {Lingering Souls} 2 {Faithless Looting} 2 {Oblivion Ring} 2 {Diabolic Revelation} 2 {Ultimate Price} 2 {Unburial Rites}
30 other spells
Sideboard
1 {Diabolic Revelation} 4 {Searing Spear} 1 {Elixir of Immortality} 1 {Blasphemous Act} 2 {Ultimate Price}
9 sideboard cards
Notes: This is almost a complete deck that I own. Just need lands. Also need a name for it :P
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Needs more draw card and at least one more land. The idea I see here is field control into combo, however this wont work if they counter you or have time to do ther thing. Perhaps more hand disruption to stop their counters or general answers to your combo and definately more draw power. {Altar's reap} in response to {fiend hunter's trigger seems good.
Updated
Nice job. Looks a lot more consistant now. I noticed 6 {fiathless looting} sideboard. Remove atleast some for {sign in blood} perhaps? They're great in longer running matchups, good card advantage early (if life isnt a huge issue) and a sneaky 2 damage in the end game.
How many cards are you usually able to seek out with {diabolic revelation}?
This deck isn't made yet. I want a solid list before I start throwing my money around. Idk how 6 of those looting got there. I only wanted 4 :P
I'd suggest {increasing ambition} over {diabolic revelation} then. I've played both and more often than not, I only had the mana to search for one card with revelation (unless a had some sort of mana ramp.) In that sense, {increasing ambition} is better because its one mana cheaper and does the same thing. Plus its less mana specific only needing {B} whereas revelation needs {B}{B}.
However, with more swamps (eight already, swapping {isolated chapel} for {godless shrine} when Gatecrash comes out, making 12) you could add {crypt ghast} and you could feasibly play {diabolic revelation}.
Quote from: Mikefrompluto on January 09, 2013, 11:24:07 AM
However, with more swamps (eight already, swapping {isolated chapel} for {godless shrine} when Gatecrash comes out, making 12) you could add {crypt ghast} and you could feasibly play {diabolic revelation}.
My thoughts exactly
Slight tweaks and needs a name!