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Magic (The Gathering) => Rules => Topic started by: MisterJH on January 06, 2013, 11:20:25 AM

Title: Suspend
Post by: MisterJH on January 06, 2013, 11:20:25 AM
Can you suspend a card on your opponents turn?
Title: Re: Suspend
Post by: scarsabrex on January 06, 2013, 11:23:08 AM
If it is an instant or has flash yes.

RESOLVED
Title: Re: Suspend
Post by: MisterJH on January 06, 2013, 12:13:03 PM
But suspend is an activated ability, and does not specify it must be done at sorcery speed. I assumed it would act like {elvish spirit guide}

{jhoira of the ghitu} allows instant speed suspend, and {greater gargadon} says nothing about the speed. I was hoping it could be done at instaspeed :(
Title: Re: Suspend
Post by: scarsabrex on January 06, 2013, 12:37:50 PM
Quote from: MisterJH on January 06, 2013, 12:13:03 PM
But suspend is an activated ability, and does not specify it must be done at sorcery speed. I assumed it would act like {elvish spirit guide}

{jhoira of the ghitu} allows instant speed suspend, and {greater gargadon} says nothing about the speed. I was hoping it could be done at instaspeed :(

Yes but suspend specifies whenever you could cast this spell.
Title: Re: Suspend
Post by: MisterJH on January 06, 2013, 12:46:20 PM
Oh mustve missed that part of the reading hah
Title: Re: Suspend
Post by: scarsabrex on January 06, 2013, 01:02:28 PM
On the brightside cards that allow you to cast cards as if they had flash let you suspend whenever you have priority

On the suck side cards that limit how you cast spells limit how and when you can suspend.
Title: Re: Suspend
Post by: MisterJH on January 06, 2013, 01:10:33 PM
Well on the plus side nobody really expects you to suspend, its not the most used mechanic.
Title: Re: Suspend
Post by: Birdbrain on January 06, 2013, 01:54:52 PM
They should make a card were you suspend for 25 turns, and when it comes into play, you win the game
Title: Re: Suspend
Post by: MisterJH on January 06, 2013, 02:37:46 PM
Thatd be aggrivating
Title: Re: Suspend
Post by: Johng4490 on January 07, 2013, 01:24:00 AM
Add infinite mana combo and {Timecrafting}
Title: Re: Suspend
Post by: MisterJH on January 07, 2013, 11:42:44 PM
Just add the 50 cards that remve counters, add {reciprocate}s and {ghostly flicker}s etc, have a way to simply stay alive
Title: Re: Suspend
Post by: Coffee Vampire on January 08, 2013, 12:35:22 AM
Just remember things like {Vampire Sexmage} cannot remove time counters on suspended cards, because they are not permanents.