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Magic (The Gathering) => Rules => Topic started by: Birdbrain on January 05, 2013, 07:44:26 PM

Title: Soulbound
Post by: Birdbrain on January 05, 2013, 07:44:26 PM
When a creature is soulbound with another, and it attacks. What happens? Are both attacking or just the one? Can you declare an attack from both? What about when they block? Can you block one or the other? How the heck does soul bound work exactly? Is it like to banding as split second is to interrupts? Basically they same thing?
Title: Re: Soulbound
Post by: Birdbrain on January 05, 2013, 07:46:49 PM
Well actualy, I think interrupts forced a resolve so I don't know
Title: Re: Soulbound
Post by: Keyeto on January 05, 2013, 08:06:48 PM
The pairing only gives them the ability from soulbond. They attack and block as normal.
Title: Re: Soulbound
Post by: Kaleo42 on January 05, 2013, 08:20:37 PM
The creatures behave completely normal. Soulbond just gives an ability or bonus. Think of it kind of like an aura.  {Dual Casting} doesnt change how the creature behaves, it just adds an ability.
Title: Re: Soulbound
Post by: Birdbrain on January 05, 2013, 08:46:23 PM
Oh. So you can attack and block with both creatures individually? It's not like banding then. You can actually leave one behind uring the combat phase
Title: Re: Soulbound
Post by: Birdbrain on January 05, 2013, 09:01:43 PM
So even if the two creatures are Ten thousand kilometers apart, they still are connected.
Title: Re: Soulbound
Post by: Mikefrompluto on January 05, 2013, 09:16:14 PM
More of that Magic Logic.
Title: Re: Soulbound
Post by: scarsabrex on January 05, 2013, 09:46:26 PM
Quote from: Birdbrain on January 05, 2013, 09:01:43 PM
So even if the two creatures are Ten thousand kilometers apart, they still are connected.

It's a soul bond not a physical one.
Title: Re: Soulbound
Post by: Coffee Vampire on January 05, 2013, 10:19:03 PM
This is how soulbonding works:
---
Say you have a 2/2 creature on the battlefield. In your hand is a {Wolfir Silverheart}.

You cast the wolfir. It enters the battlefield and you pair it with your 2/2. Nothing changes concerning the way they attack, or anything. They just both get a +4/+4 buff. That is all.

It is the same with all soulbond creatures. When they enter the battlefield, you can pair them with another creature, and both get the soulbond buff. They still can attack seperately, they still sufer from summoning sickness, etc. They are normal except for the soulbond buff.

Also, two soulbond creatures can be paired with each other. If this takes place, both get the buffs of both of them. For instance, if a {Nightshade Peddler} was paired with a {Wolfir Silverheart}, BOTH would get +4/+4 and have deathtouch.

When a soulbond creature enters the battlefield, you may choose not to pair it with any creature. If a creature without soulbond enters the battlefield under your control, and you control a creature WITH soulbond that is NOT paired with another creature already, you may choose to pair that creature with the unpaired creature that has soulbond.

If you ever cease to control a paired creature, both it and the other creature that it was paired with become unpaired and do not get the soulbond buffs.

RESOLVED
Title: Re: Soulbound
Post by: Millionlittlee on January 05, 2013, 10:43:03 PM
Quote from: Coffee Vampire on January 05, 2013, 10:19:03 PM
This is how soulbonding works:
---
Say you have a 2/2 creature on the battlefield. In your hand is a {Wolfir Silverheart}.

You cast the wolfir. It enters the battlefield and you pair it with your 2/2. Nothing changes concerning the way they attack, or anything. They just both get a +4/+4 buff. That is all.

It is the same with all soulbond creatures. When they enter the battlefield, you can pair them with another creature, and both get the soulbond buff. They still can attack seperately, they still sufer from summoning sickness, etc. They are normal except for the soulbond buff.

Also, two soulbond creatures can be paired with each other. If this takes place, both get the buffs of both of them. For instance, if a {Nightshade Peddler} was paired with a {Wolfir Silverheart}, BOTH would get +4/+4 and have deathtouch.

When a soulbond creature enters the battlefield, you may choose not to pair it with any creature. If a creature without soulbond enters the battlefield under your control, and you control a creature WITH soulbond that is NOT paired with another creature already, you may choose to pair that creature with the unpaired creature that has soulbond.

If you ever cease to control a paired creature, both it and the other creature that it was paired with become unpaired and do not get the soulbond buffs.

RESOLVED

I can feel you yelling though the forum is that bad
Title: Re: Soulbound
Post by: Coffee Vampire on January 05, 2013, 10:47:13 PM
Probably. You may want to see a doctor. And eat more apples?

I wasn't trying to be mean. I just capitalize a few important words. ;)