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Decks (Magic The Gathering) => Standard => Topic started by: Monrodesign on January 01, 2013, 05:03:31 PM

Title: Jund Coil
Post by: Monrodesign on January 01, 2013, 05:03:31 PM

Jund Coil

60 cards, 0 sideboard


4 {Overgrown Tomb}
4 {Blood Crypt}
4 {Rootbound Crag}
4 {Dragonskull Summit}
3 {Woodland Cemetery}
1 {Kessig Wolf Run}
2 {Forest}
1 {Swamp}
1 {Mountain}

24 lands


4 {Blistercoil Weird}
3 {Dreg Mangler}
2 {Cryptborn Horror}
2 {Charmbreaker Devils}

11 creatures


4 {Giant Growth}
4 {Bump in the Night}
3 {Rakdos's Return}
4 {Farseek}
2 {Golgari Charm}
2 {Dreadbore}
1 {Abrupt Decay}
1 {Havoc Festival}
2 {Garruk, Primal Hunter}
1 {Liliana of the Dark Realms}
1 {Staff of Nin}

25 other spells


Sideboard
Title: Re: Jund Coil
Post by: Monrodesign on January 01, 2013, 05:06:53 PM
Turn 1:
{Blood Crypt}, {Blistercoil Weird}

Turn 2:
{Forest} ,  {Bump in the Night} then {Giant Growth} Coil

9 Damage turn 2 is best I've come up with.

Thinking about {Dual Casting} in here somewhere.
Title: Re: Jund Coil
Post by: InfinitiveDivinity on January 03, 2013, 03:01:38 AM
Why only 1 {Kessig Wolf Run}??
Title: Re: Jund Coil
Post by: Monrodesign on January 03, 2013, 11:22:32 AM
Quote from: InfinitiveDivinity on January 03, 2013, 03:01:38 AM
Why only 1 {Kessig Wolf Run}??

I only own 1.
Title: Re: Jund Coil
Post by: InfinitiveDivinity on January 03, 2013, 03:22:49 PM
Quote from: Monrodesign on January 03, 2013, 11:22:32 AM
Quote from: InfinitiveDivinity on January 03, 2013, 03:01:38 AM
Why only 1 {Kessig Wolf Run}??

I only own 1.
Ah gotcha