Goblins 60 cards, 0 sideboard 18 {Mountain} 4 {Teetering Peaks} 22 lands 4 {Tattermunge Maniac} 2 {Warren Instigator} 4 {Goblin Chieftain} 4 {Mogg War Marshal} 4 {Goblin Bushwhacker} 4 {Mogg Fanatic} 4 {Goblin Guide} 26 creatures 4 {Brimstone Volley} 4 {Lightning Bolt} 4 {Goblin Grenade} 12 other spells Sideboard |
Quote from: Silent1236 on December 31, 2012, 03:46:27 AMThe issue is that Goblin decks run {Cavern of Souls} now, not {Teetering Peaks}. Maybe he is budgeting, though. If not, {Cavern of Souls} is a must.
For the most part I like it, bit I'm torn on the {Teetering Peaks}. I see the mid game application, but it seems like they would really suck to have in opening hand. Granted, I've never built a goblin deck, so I'm not 100% how they run :P
Quote from: Aladormax on January 02, 2013, 04:08:17 PMSuper fast. Most decks lose to this game one, save Soul Sisters. Post board you'll see a lot more spot removal/counters so you'd need to sideboard expecting that. This is why I suggested he put {Cavern of Souls} in instead of {Teetering Peaks}.
How does this run? I may build something similar to this but want to know how viable it is.