Esper Control 60 cards, 0 sideboard 4 {Glacial Fortress} 3 {Isolated Chapel} 4 {Plains} 3 {Hallowed Fountain} 4 {Drowned Catacomb} 3 {Island} 3 {Swamp} 24 lands 1 {Geist of Saint Traft} 3 {Snapcaster Mage} 2 {Ravenous Rats} 6 creatures 3 {Azorius Charm} 3 {Mind Rot} 2 {Ultimate Price} 1 {Midnight Haunting} 3 {Thought Scour} 2 {Runechanter's Pike} 2 {Feeling of Dread} 2 {Entreat the Angels} 3 {Terminus} 2 {Syncopate} 4 {Lingering Souls} 3 {Dissipate} 30 other spells Sideboard |
Quote from: G33kL0rd on December 28, 2012, 11:49:33 AM
Probably an online-only deck. I'm used to Modern, so if I didn't so this very well please help.
Quote from: Dudecore on December 28, 2012, 06:19:26 PMReally, does Runechanter's work that well? Also, my {Terminus}es, along with my counterspells and discard, should deal with the creature control.
Gotta get that {Runechanter's Pike} in there for dealing damage. Consider {Feeling of Dread} too?
Quote from: Dudecore on December 29, 2012, 04:50:50 PMOh, okay, it seems the only difference is that one of my goals is discard, which I like for limiting their options and buying me time. Put is some {Snapcaster Mage}s, {Azorius Charm}, and {Thought Scour} in addition to what you mentioned after reading your article, although I didn't add {Restoration Angel} because I don't really like it with this deck as much as in yours. And without that, I've decided not to put in {Augur of Bolas} either. Thanks for the advice!
I wrote an article on Esper Midrange. Dudecore's "What is Winning Standard?" Vol. 2 - January
The current "Esper Control" is basically board wipes with Planeswalkers. {Pacify} isn't that great, it does stop {Thragtusk} from suiciding, but doesn't do anything in a board wipe. I like {Feeling of Dread} more, because of its tap ability. For removal I'd play {Ultimate Price} since it hits {Thundermaw Hellkite}.
Read my article, you'll get a better understanding of what it's trying to do.