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Decks (Magic The Gathering) => Standard => Topic started by: MetalMadMan on December 27, 2012, 11:37:32 AM

Title: MY Final RDW Post
Post by: MetalMadMan on December 27, 2012, 11:37:32 AM
Lands
23 x {Mountains}
23 Lands

Creatures
  3 x {Thundermaw Hellkite}
  3 x {Hellrider}
  3 x {Pyreheart Wolf}
  4 x {Rakdos, Shread-Freak}
  4 x {Ash Zealot}
  4 x {Rakdos Cackler}
  4 x {Vexing Devil}
25 Creatures

Spells
  4 x {Pillar of Flame}
  4 x {Searing Spear}
  4 x {Annihilating Fire}
12 Spells
 
Sideboard
  3 x {Flames of the Firebrand}
  4 x {Mizzium Mortars}
  4 x {Electrickery}
  4 x {Traitorous Blood}
Title: Re: MY Final RDW Post
Post by: Kmodad444 on December 27, 2012, 12:04:16 PM
I've faced a very similar deck as this a few times, it is very difficult to deal with. I suggest adding another  {Hellrider} and another {Pyreheart Wolf} as well as add 2 more {Thunderous Wrath} (you want to have  a better chance at miricleing it).  I would take out {Annihilating Fire} for them.
Title: Re: MY Final RDW Post
Post by: MetalMadMan on December 27, 2012, 12:17:31 PM
Quote from: Kmodad444 on December 27, 2012, 12:04:16 PM
I've faced a very similar deck as this a few times, it is very difficult to deal with. I suggest adding another  {Hellrider} and another {Pyreheart Wolf} as well as add 2 more {Thunderous Wrath} (you want to have  a better chance at miricleing it).  I would take out {Annihilating Fire} for them.

With the hellriders and the pyrehearts i tried running 4 of each and it slowed the deck down alot. I tried with 2 of each and i never got em out. So i decided on 3 of each and now i am getting them out on turn 3 and 4 nine times out of 10.

As for the wraths. You dont wanna have too many of them. Cause if you have 1 or 2 in your opening hand your screwed. But if you lower the amount. Chances are you wont have them in your opening hand and you will be able to draw them alot better. Its kinda 50/50 you know
Title: Re: MY Final RDW Post
Post by: MetalMadMan on December 27, 2012, 12:48:12 PM
Quote from: bravado883 on December 27, 2012, 12:32:52 PM
You're getting amazing draws if you're able to cast hell rider turn 4 consistently with 20 land. I run 24 and still occasionally stall out at three. That being said, I'd still suggest you up your land count, at least to 22. Consider {Hellion Crucible}, it rocks socks against control.

Im considering dropping 2 annihilating fire for those hellions
Title: Re: MY Final RDW Post
Post by: Juggleboy360 on December 27, 2012, 01:45:57 PM
I run 4 Hellriders and 4 Pyrehearts, and 23 seems like the sweet spot for me. I do like the 2 Wraths, but have avoided them because I hate having them in opening hand.
Title: Re: MY Final RDW Post
Post by: MetalMadMan on December 27, 2012, 02:35:07 PM
Quote from: Juggleboy360 on December 27, 2012, 01:45:57 PM
I do like the 2 Wraths, but have avoided them because I hate having them in opening hand.

Exactly my point
Title: Re: MY Final RDW Post
Post by: Silent1236 on December 27, 2012, 03:05:03 PM
I run four {Hellrider}s because I see their strength in numbers.  Same with {Bloodlord of Vaasgoth}.  If you have 2 {Hellrider}s out by turn five, swing with all 5 (hopefully) creatures you should have, and instant ten damage.
Title: Re: MY Final RDW Post
Post by: Juggleboy360 on December 27, 2012, 03:32:45 PM
Quote from: Silent1236 on December 27, 2012, 03:05:03 PM
I run four {Hellrider}s because I see their strength in numbers.  Same with {Bloodlord of Vaasgoth}.  If you have 2 {Hellrider}s out by turn five, swing with all 5 (hopefully) creatures you should have, and instant ten damage.
Yes, there's almost nothing better than two consecutive Hellriders.
Title: Re: MY Final RDW Post
Post by: Harmon74 on December 27, 2012, 11:00:16 PM
I think the deck looks good.  Very balanced.  The only thing I would suggest is some graveyard hate in your sideboard.  Maybe {tormod's crypt}. I don't know what your local meta is like, but mine has a couple reanimator decks in it.
Title: Re: MY Final RDW Post
Post by: MetalMadMan on December 28, 2012, 01:17:12 AM
Quote from: Harmon74 on December 27, 2012, 11:00:16 PM
I think the deck looks good.  Very balanced.  The only thing I would suggest is some graveyard hate in your sideboard.  Maybe {tormod's crypt}. I don't know what your local meta is like, but mine has a couple reanimator decks in it.

Mine is running g/w populate and golgari
Title: Re: MY Final RDW Post
Post by: Harmon74 on December 28, 2012, 03:41:23 AM
Quote from: KangaRod on December 28, 2012, 01:26:51 AM
I don't know how I feel about the  {Markov Blademaster} what's the deal with him? How had he been?
Yeah, I was thinking the same thing.  I'd probably run the 2 drop haste rakdos guy in its place, but if you get the blade master out with a pyrheart wolf, he could get good really fast.
Title: Re: MY Final RDW Post
Post by: MetalMadMan on December 28, 2012, 12:51:26 PM
Dropped Blademaster and Stonewright
Added 4 shread-freak 1 wrath and 3 volley

Runs alot smoother
Title: Re: MY Final RDW Post
Post by: Tetsomori on January 01, 2013, 06:59:21 AM
Still say rdw needs {thundermaw hellkite}
Title: Re: MY Final RDW Post
Post by: Xaol on January 01, 2013, 09:20:03 AM
Take out {Vexing Devil} for {thundermaw Hellkite}, unless you are going for budget RDW
Title: Re: MY Final RDW Post
Post by: MetalMadMan on January 01, 2013, 03:10:00 PM
Now how does it look. Took out the 3 wraths and 3 volleys. Added 3 hellkite and 3 land
Title: Re: MY Final RDW Post
Post by: Xaol on January 01, 2013, 03:33:49 PM
Quote from: MetalMadMan on January 01, 2013, 03:10:00 PM
Now how does it look. Took out the 3 wraths and 3 volleys. Added 3 hellkite and 3 land
Looks really strong to me!