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Decks (Magic The Gathering) => Casual => Topic started by: Snowyowl7v on December 20, 2012, 01:11:41 PM

Title: Main/first
Post by: Snowyowl7v on December 20, 2012, 01:11:41 PM

Main/first

60 cards, 0 sideboard


11 {Island}
12 {Swamp}
2 {Evolving Wilds}

25 lands


1 {Duskmantle Prowler}
1 {Niblis of the Breath}
1 {Harbor Bandit}
1 {Veilborn Ghoul}
2 {Searchlight Geist}
1 {Black Cat}
1 {Fog Bank}
1 {Ravenous Rats}
2 {Bloodhunter Bat}
1 {Stitched Drake}
1 {Galvanic Alchemist}
1 {Stormbound Geist}
1 {Vampire Nighthawk}
1 {Mist Raven}
1 {Skaab Goliath}
1 {Tormented Soul}
1 {Invisible Stalker}
1 {Bloodthrone Vampire}
1 {Liliana's Shade}
1 {Faerie Invaders}

22 creatures


1 {Chant of the Skifsang}
1 {Mark of the Vampire}
1 {Sleep}
1 {Angel's Tomb}
2 {Talrand's Invocation}
1 {Sign in Blood}
1 {Gravepurge}
1 {Essence Scatter}
2 {Murder}
1 {Curse of the Bloody Tome}
1 {Negate}

13 other spells


Sideboard
Title: Re: Main/first
Post by: MisterJH on December 20, 2012, 06:45:44 PM
Oh god
Title: Re: Main/first
Post by: MisterJH on December 20, 2012, 06:46:30 PM
Way too many different cards, condense this! Most cards should be 3-4 copies each, with the rare 1/2-of
Title: Re: Main/first
Post by: Snowyowl7v on December 20, 2012, 07:05:07 PM
Sorry based off a deckbulders tool kit with help from a friend
Title: Re: Main/first
Post by: ZeroNero on December 20, 2012, 07:14:07 PM
It's all good. But he is right. Condense it down so you have better chances of drawing what you really need/want. And no need to apologize, that's why we're here. Also seems like the deck has no heavy hitters and no real direction. I would suggest putting a couple "game winners" in there. Like Stormtide Leviathan. Also, keep that Nighthawk. And if you can, get more. They are a really good 3 drop creature.
Title: Re: Main/first
Post by: MisterJH on December 20, 2012, 07:23:39 PM
Ya pick a focus of the deck thatll fix everything, whats the #1 thing you want to accomplish every/most games(besides winning), as in HOW do you want to win? Personally i like to have good synergy and just build up to a flashy 20dmg turn that just cant be stopped, despite not being any good at it
Title: Re: Main/first
Post by: Snowyowl7v on December 21, 2012, 03:07:35 AM
It was originally based on flying but so far i actually have been doing well with it beat a supression(passifism) deck with it that got a really good hand had him down to 2 health before it would have costed 20 mana to attack and he would have been able to kill me the next turn but i drew the  {Sign in Blood} and won he qqed hard :D