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Decks (Magic The Gathering) => Modern => Topic started by: whitedrake on December 11, 2012, 01:41:26 PM

Title: Urzatron
Post by: whitedrake on December 11, 2012, 01:41:26 PM

Urzatron

60 cards, 0 sideboard


3 {Watery Grave}
2 {Academy Ruins}
1 {Swamp}
4 {Urza's Power Plant}
4 {Urza's Tower}
3 {Tolaria West}
1 {Island}
2 {Misty Rainforest}
4 {Urza's Mine}

24 lands


1 {Sundering Titan}
1 {Wurmcoil Engine}
3 {Snapcaster Mage}
1 {Kozilek, Butcher of Truth}

6 creatures


3 {Gifts Ungiven}
1 {Go for the Throat}
4 {Condescend}
1 {Mindslaver}
1 {Doom Blade}
4 {Dimir Signet}
2 {Engineered Explosives}
2 {Spell Snare}
1 {Expedition Map}
3 {Thirst for Knowledge}
1 {Ultimate Price}
2 {Crucible of Worlds}
2 {Remand}
3 {Chromatic Lantern}

30 other spells


Sideboard

Notes:
Trying to find a way to play modern Urzatron
Title: Re: Urzatron
Post by: G33kL0rd on December 11, 2012, 02:55:33 PM
Well all I can say for sure is that you want less draw spells and more fetch spells.  4 {Expedition Map}s, for sure., not 1.
Title: Re: Urzatron
Post by: whitedrake on December 12, 2012, 02:54:54 AM
Mhmm you think to cut Thirst???