Would this work?
{flicker} {thundermaw hellkite}
No. Flicker is a sorcery.
And {cloudshift} and {ghostly flicker} won't work cause you have to control it.
No op means he/she flickers her own 1/1 creature to prevent it from dying
With {leyline of anticipation} or {alchemist's refuge} it would bypass the sorcery shortcoming.
Okay let me try to clarify:
Op wants to know if flickering a creature after thundermaw etb's and his trigger is resolving if it's possible to cloudshift a 1/1 creature and save it from dying.
Which my answer would be yes you could
As long as its not a token. Ya. But he didn't mention another creature so the premise is confusing.
{day of judgment} situation here.
Does a 1/1 die to the Maw? Yes, does it matter what you to it before that wave of flame comes? Only if what your doing to it
makes it not die to 1 point of damage.
If you flicker a creature before the wave hits it pops back in and dies to the wave. If you flicker it after the wave (so the creature survived) then it does become untapped and free of that one point of damage.
Ya, but you could still flicker it after the damage is dealt to return it to play untapped. Lol period.
The big question is is does his ability go on the stack?
OK im trying to understand the stack better... I thought {Thundermaw Hellkite} went on the stack.. So then he flickers.. First in last, last out, therefore he would flicker out of play then back in, before the damage was dealt? Or am i a sad confused player?
Thundermaw does indeed use the stack. It goes down exactly as Testset describes.
So if it has 1 toughness.. It dies.. Regardless? Im kind of slow haha
Correct. If you flicker it in response to thundermaw, it will be back in play by the time thundermaw resolves, and will still get hit by the damage. It's not being targeted, so flickering it and making it into a new object as a result won't matter like it would with a target-related spell like doom blade.
Quote from: Gorzo on December 04, 2012, 09:41:59 AM
Correct. If you flicker it in response to thundermaw, it will be back in play by the time thundermaw resolves, and will still get hit by the damage. It's not being targeted, so flickering it and making it into a new object as a result won't matter like it would with a target-related spell like doom blade.
With the same being true with flickering to get around a {Terminus} or other board wipe, correct?
Yes. Also sacrifice effects like {Tribute to Hunger} and {Liliana of the Veil}'s -2. However spells that target will fizzle if the target leaves the battlefield, including sacrifice spells. Ab example of this is {Mercy Killing}.