Wow, What An Epic Experiment!
6 {Mountain} 8 {Island} 2 {Evolving Wilds} 4 {Sulfur Falls} 4 {Steam Vents}
34 lands
1 {Goblin Electromancer} 2 {Hypersonic Dragon} 3 {Guttersnipe} 2 {Blistercoil Weird} 2 {Nivmagus Elemental}
10 creatures
1 {Syncopate} 3 {Unsummon} 1 {Dissipate} 3 {Epic Experiment} 2 {Firemind's Foresight} 1 {Negate} 2 {Izzet Charm} 2 {Thought Scour} 2 {Mizzium Mortars} 2 {Searing Spear} 3 {Think Twice} 4 {Pillar of Flame}
26 other spells
Sideboard
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{Epic Experiment}Ing with this deck seems very... Lack luster... You just hit some non-usable counters, maybe some burn, and draw a few cards... Maybe add green for ramp for bigger epic's, and then add cards like {Temporal mastery} and {Increasing Vengance} for some more fun Experiments!
Maybe cut some lands and bring it to about 23-24?
Quote from: Silent1236 on December 03, 2012, 01:35:19 AM
Maybe cut some lands and bring it to about 23-24?
Count up the lands individually
Oh wow lol. That's odd.
In my opinion, I think that you should lower the amount of creatures and counterspells in order to make sure that you hit more spells off of your experiments. For example I am running four creatures in my experiment list, crap tons of card draw, and pretty much trying to kill them by hitting lots of burn and draw off of epic experiment.