Myrzatron 66 cards, 6 sideboard 3 {Cavern of Souls} 4 {Urza's Tower} 4 {Urza's Power Plant} 4 {Urza's Mine} 4 {Buried Ruin} 3 {Darksteel Citadel} 2 {Gargoyle Castle} 24 lands 2 {Steel Overseer} 3 {Hovermyr} 2 {Arcbound Crusher} 1 {Kozilek, Butcher of Truth} 4 {Myr Galvanizer} 4 {Palladium Myr} 4 {Myr Battlesphere} 1 {Myr Superion} 21 creatures 2 {All Is Dust} 3 {Expedition Map} 4 {Myr Turbine} 3 {Myr Reservoir} 2 {Myr Matrix} 1 {Genesis Chamber} 15 other spells Sideboard 1 {Hovermyr} 2 {Gargoyle Castle} 1 {Akroma's Memorial} 2 {Thopter Assembly} 6 sideboard cards |
Quote from: MisterJH on December 07, 2012, 12:22:19 AMActually, the Battlespheres are my usual win condition, Kozilek is just a fattie I felt like putting in to make it more interesting. Reservoir helps this deck a lot. I guess I will drop Retriever, it's been useless before and I gave enough recycling cards ({Buried Ruin}, {Myr Reservoir}). {Hovermyr} and {Steel Overseer} are there as good two-drops, which play testing showed me I needed more of. Again, myr are this deck's focus, and despite being pricey Kozilek is more of an interesting card to pop in for fun.
Drop.. Hovermyr retriever overseer, add some 'mana dorks' drop the myr reservoir since youre goin for kozilek, drop 1-2 battlespheres at least
Quote from: MisterJH on December 07, 2012, 12:20:10 AMI know, I like making wonky decks ;) my goal is to make a deck that is not only fun to play with but is also fun to play against, but is still at a competitive level, and weird decks like this one always seem to come close. Or I just go control if I'm in a bad mood :)
Um besides that do something totally different XD this decks really wonky imo