HOLY MOSES!!
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ftl/179
I can't believe I missed this combo, but at least so did Noel deCordova:
{Sudden Dissapearance} + {Sundial of the Infinite} = Exile all non-land permanent target player controls!!! In Standard! :o
Oh, yeah =P
Thats pretty lolz. If somebody did that to me id be like 😱😰ðŸ˜ðŸ˜²
That's brutal! Im gonna use the hell outta that combo! Their stuff comes back at the end of the next turn, but if it's a 1v1 ... ccooooolll.
Quote from: Spikepit on January 27, 2012, 02:00:43 AM
That's brutal! Im gonna use the hell outta that combo! Their stuff comes back at the end of the next turn, but if it's a 1v1 ... ccooooolll.
Nonono. ðŸ˜"
At the end of the turn you cast {Sudden Disappearance} when the delayed trigger goes on the stack, you end the turn. Leaving their stuff RFG. Gone. Forever. ðŸ'¿ðŸ˜±
Quote from: BlackJester on January 27, 2012, 02:23:08 AM
Quote from: Spikepit on January 27, 2012, 02:00:43 AM
That's brutal! Im gonna use the hell outta that combo! Their stuff comes back at the end of the next turn, but if it's a 1v1 ... ccooooolll.
Nonono. ðŸ˜"
At the end of the turn you cast {Sudden Disappearance} when the delayed trigger goes on the stack, you end the turn. Leaving their stuff RFG. Gone. Forever. ðŸ'¿ðŸ˜±
But doesn't the wording beginning of the next end step carry over to the next end step? Oh ... *scratches head* ... ok then, I wonder how often I've used similar wording/combos incorrectly in the past. Lol
This works just like the afore mentioned {Geist of Saint Traft} combo.
I was about to post this too. I thought of it on my own, but I figured someone would play off of this.
I know how you feel loop-s-pool. It's so exciting to discover a combo for yourself, but kinda sad when you see others post it too. I often avoid reading combo article for that reason.
So let me get this straight. The second part of {sudden disappearance} states at the beginning of the next end step. If the sundial is activated at the beginning of the end step that ability is on the stack and it just disappears due to sundials ability and since it is a one time effect it doesn't check during any turn after that?
Quote from: Thattallguy on February 10, 2012, 08:11:42 PM
So let me get this straight. The second part of {sudden disappearance} states at the beginning of the next end step. If the sundial is activated at the beginning of the end step that ability is on the stack and it just disappears due to sundials ability and since it is a one time effect it doesn't check during any turn after that?
😃🌟✨ðŸ'
Would the sundial work with {postmortem lunge}? If so that's pretty sick combo.
Keep posting sundial combos cuz I have 4 sundials and want to build a deck that works with.
Quote from: cltrn81 on February 11, 2012, 09:04:42 AM
Keep posting sundial combos cuz I have 4 sundials and want to build a deck that works with.
Sundial let's you put equipment on illusions. ðŸ'
Quote from: BlackJester on February 11, 2012, 10:08:21 AM
Quote from: cltrn81 on February 11, 2012, 09:04:42 AM
Keep posting sundial combos cuz I have 4 sundials and want to build a deck that works with.
Sundial let's you put equipment on illusions. ðŸ'
😱 Because you're targeting the equip on an illusion, the illusion freaks out because it's been targeted and tries to die by putting that ability on the stack. Sundial ends the turn, eliminating the stack and both the illusion remains with the equipment attached ... ? Genius.
AACCKK!! 😳 Eject! Eject! BOMBO! ðŸ'£
Both the sac trigger and equip will be on the stack, the sac on top. You end the turn with both removed. ðŸ˜
Failed experiment.
Edit: The difference between a genius and a madman is that of success or failure.
~Me
Hahahaha!
I thought it was too good to be true, maybe blindly beleiving everything you say about rules isn't that safe? Lol, just jokes.
Quote from: Thattallguy on February 11, 2012, 04:12:14 AM
Would the sundial work with {postmortem lunge}? If so that's pretty sick combo.
I does. ðŸ'
Quote from: Spikepit on February 12, 2012, 12:46:11 AM
Hahahaha!
I thought it was too good to be true, maybe blindly beleiving everything you say about rules isn't that safe? Lol, just jokes.
Never blindly trust anyone, especially me.
How about {vault of the archagel}? Does that work. Every creature geta lifelink an death tough for evaaaaa...
Or am i on a wrong track?
Quote from: Denni on February 13, 2012, 04:22:48 PM
How about {vault of the archagel}? Does that work. Every creature geta lifelink an death tough for evaaaaa...
Or am i on a wrong track?
Nah, wrong track. Effects that wear off at the end of the turn will still wear off with the sundial. One time triggers are the cat's pajamas here. ðŸ±ðŸ'˜
Cool combo so u cast the spell on his turn then on my turn at the end step let the creatures come back then end the turn. Thus my opponent creatures are done.
Quote from: Richardalcala on February 14, 2012, 01:32:28 AM
Cool combo so u cast the spell on his turn then on my turn at the end step let the creatures come back then end the turn. Thus my opponent creatures are done.
More like {Sudden Disappearance} then {Sundial of the Infinite} on your own turn, since your opponent's end step would trigger the return of his permanents. ;p
I like it. Thanks.
No problem. ðŸ"¨ðŸ˜
Bump
Quote from: BlackJester on January 26, 2012, 08:31:33 PM
HOLY MOSES!!
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/ftl/179
I can't believe I missed this combo, but at least so did Noel deCordova:
{Sudden Dissapearance} + {Sundial of the Infinite} = Exile all non-land permanent target player controls!!! In Standard! :o
-big evil grin-
Such interesting possibilities...
Such as many very nice boom cards that rely on cards coming into play....