Azorius Hexproof/aggro 60 cards, 0 sideboard
4 {Hallowed Fountain} 6 {Plains} 6 {Island} 4 {Glacial Fortress} 4 {Azorius Guildgate}
24 lands
4 {Invisible Stalker} 4 {Lyev Skyknight} 4 {Geist of Saint Traft} 1 {Bruna, Light of Alabaster}
13 creatures
4 {Ethereal Armor} 4 {Detention Sphere} 2 {Spectral Flight} 4 {Curiosity} 4 {Silent Departure} 4 {Oblivion Ring} 1 {Jace, Architect of Thought}
23 other spells
Sideboard
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Thoughts?
1 jace hardly seems worth it, gotta run at least 2-3
You need the card draws
{Silent Departure} runs at sorcery speed. I'd add {Unsummon} or {Dramatic Rescue} for more flexibility
Quote from: Dudecore on November 19, 2012, 12:27:25 AM
{Silent Departure} runs at sorcery speed. I'd add {Unsummon} or {Dramatic Rescue} for more flexibility
Or just run {feeling of dread}
{Fencing ace} plays well with {spectral flight} And to stop board wipes I SB {rootborn defense}. Indistructible and if ur attacking with Geist make yourself a perminant angel with populate. I personally run green blue white aggro enchant. {Rancor} and {selesnya charm} rock so hard.
{Unsummon} is perfect for this deck. When inevitably they run a board wipe against you, you can return your Geist to our hand.